Search found 83 matches

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by Faef
Wed Nov 01, 2017 8:59 pm
Forum: General Discussion
Topic: WE/WH and their ROLE in ORvR
Replies: 59
Views: 15590

Re: WE/WH and their ROLE in ORvR

Unbelievable double standards you have there. Anyway, to the question please: You said som was a way of disrupting dots, in fact if that's true it should be guaranteed as its 100% disrupt. So all dots are considered magical attacks and thus, if i have dots on me, I can pop som, then stealth should b...
by Faef
Wed Nov 01, 2017 8:41 pm
Forum: General Discussion
Topic: WE/WH and their ROLE in ORvR
Replies: 59
Views: 15590

Re: WE/WH and their ROLE in ORvR

You understand of course I play a WH and a WE, you have ways to counter dots in disrupt from stacking the stat itself and you can pop shroud or elixir of the cauldron before going in stealth as stealthbreak is only on damage, not disrupt and its chance is pretty low even on damage, sometimes you lo...
by Faef
Wed Nov 01, 2017 8:08 pm
Forum: General Discussion
Topic: WE/WH and their ROLE in ORvR
Replies: 59
Views: 15590

Re: WE/WH and their ROLE in ORvR

I raised the proposal, but that was based on thinking everything was supposed to be balanced on wb vs wb, which appears to have been incorrect. We excel at small scale/scouting the lakes, but has anyone actually spent any time in the lakes recently? It wasn't easy, by any means, to escape the masse...
by Faef
Wed Nov 01, 2017 6:13 pm
Forum: General Discussion
Topic: WE/WH and their ROLE in ORvR
Replies: 59
Views: 15590

Re: WE/WH and their ROLE in ORvR

I raised the proposal, but that was based on thinking everything was supposed to be balanced on wb vs wb, which appears to have been incorrect. We excel at small scale/scouting the lakes, but has anyone actually spent any time in the lakes recently? It wasn't easy, by any means, to escape the masses...
by Faef
Wed Nov 01, 2017 12:36 pm
Forum: Dwarfs
Topic: [Slayer] Whats a dwarf to do.
Replies: 25
Views: 11710

Re: [Slayer] Whats a dwarf to do.

I have rolled a slayer and got the long process of lvling him up ahead of me yet, but I did have a rr60 slayer on live. I was using power through and then using anything I could to offset the negatives of constantly being in red. I found rune of absorption handy for this (when solo), I would always ...
by Faef
Sat Oct 14, 2017 3:12 pm
Forum: Declined
Topic: WH/WE Wb Role
Replies: 1
Views: 1544

WH/WE Wb Role

Issue: Both WE/WH lack a role within a wb, majority of both aoe abilities are aimed at damage, bar On your knees, but other classes can provide more damage and have more armour. Proposal: Give the WE/WH an aoe debuffer/dot role, that synergises with the other classes. Solution: Dragon gun/On your kn...
by Faef
Sat Oct 14, 2017 7:02 am
Forum: Changelogs
Topic: Patch Notes 13/10/17
Replies: 309
Views: 82267

Re: Patch Notes 13/10/17

math+english, my brain exploded. so, strength now reduce parry chance from item/RR/skill? ( from .getstat values ) and weapon skills provide more parry than b4? Yes. This is how I read it. I wonder if it's intentional. To restore the % bonuses to their full percentage amounts they should use the co...
by Faef
Fri Oct 13, 2017 2:34 pm
Forum: Changelogs
Topic: Patch Notes 13/10/17
Replies: 309
Views: 82267

Re: Patch Notes 13/10/17

I dont know about live, but detaunt should not be a crutch for poor positioning and its never seemd fair to me that rdps have had that, its a massive advantage, mdps clearly cant detaunt rdps at their optimal range. It doesnt even completely remove this advantage, it just means you cant attack as we...
by Faef
Tue Jul 25, 2017 4:38 pm
Forum: Empire
Topic: Witch Hunter improvements
Replies: 50
Views: 14722

Re: Witch Hunter improvements

Cast time would need to be reduced as well otherwise you would never be able to activate it, unless it's uninterruptable. It is already easier to re-stealth during a fight than on live. The setback on stealth is almost negligible. Firstly, I would disagree, in big fights, it gets interrupted quite ...
by Faef
Tue Jul 25, 2017 4:34 pm
Forum: Empire
Topic: Witch Hunter improvements
Replies: 50
Views: 14722

Re: Witch Hunter improvements

An example that would work, but would be OP would be if Dragon gun had a 50% incoming healdebuff effect. Or a zergbusting ability that dealt damage in an AoE everyone someone used a skill effected by it, so if you hit 9 ppl and they kept spamming abilities near each other they would take insane dam...