Search found 321 matches

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by RuffRyder
Wed Jun 29, 2022 7:39 am
Forum: Videos / Streams
Topic: Pokkitz | Squig herder solo roam video
Replies: 20
Views: 3960

Re: Pokkitz | Squig herder solo roam video

Very entertaining stuff, more please!

One question: The range above your head is from what, Enemy? Or another add-on? ty
by RuffRyder
Sun Jun 26, 2022 7:37 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 444215

Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

edit: I have set the sample quality of MXAO to "auto", now it seems to be much better. and also i moved MXAO to the top of the list because the description of that shader said so ;) Where exactly? In source code? Shader is causing anomalities for me as well. press "pos1" button ...
by RuffRyder
Mon Jun 20, 2022 12:22 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 444215

Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Update 4.0.1 is out now , with support for linux! v4.0.1 - Now using DXVK with async support. - Updated my custom reshade binaries to 5.2.2. (4.9.1 for linux) - Improved antialiasing thanks to the modified shaders by lordbean. Enabled by default now. - Code cleanup and minor adjustements. - Removed...
by RuffRyder
Mon Jun 20, 2022 12:12 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
Replies: 835
Views: 444215

Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Update 4.0.1 is out now , with support for linux! v4.0.1 - Now using DXVK with async support. - Updated my custom reshade binaries to 5.2.2. (4.9.1 for linux) - Improved antialiasing thanks to the modified shaders by lordbean. Enabled by default now. - Code cleanup and minor adjustements. - Removed...
by RuffRyder
Mon Jan 03, 2022 9:12 am
Forum: Suggestions & Feedback
Topic: [FEEDBACK] - LotD 2nd Test
Replies: 34
Views: 8204

Re: [FEEDBACK] - LotD 2nd Test

Since I haven't been able to take part myself I have been watching two streams, one Destruction and one Order, to get a PoV from both sides since the first test has been very one-sided for several reasons. I guess many people agree that as long as zerging will lead to a win, it will sooner or later ...
by RuffRyder
Sat Jan 01, 2022 1:09 pm
Forum: Suggestions & Feedback
Topic: Weekly Wipes ... sort of
Replies: 38
Views: 8133

Re: Weekly Wipes ... sort of

After a wipe, people will recognize, that they are still dying to the same opponents. Pretty much that. It will be a race of organized guilds, premades and no-lifers that gear up, and casual and solo players will face the same premades, same issues and same slow progression as today, and after a fe...
by RuffRyder
Sun Nov 07, 2021 3:31 pm
Forum: Suggestions & Feedback
Topic: adjusting vanquisher gatekeeping
Replies: 18
Views: 2724

Re: adjusting vanquisher gatekeeping

I got a feeling its either people playing 1 character at rank 90+ keep commenting here or people who spend 10 hrs ingame locking zone after zone. Noone said Vanq set is hard to get, it is quite easy to get with 2 conditions: You play A LOT, with a tide that lock zones and stomp other faction (sound...
by RuffRyder
Sat Oct 30, 2021 11:16 am
Forum: General Discussion
Topic: How to get ROR population up.
Replies: 235
Views: 43665

How to get ROR population up.

In my opinion we can’t boil the population decrease down to a single decision, change or team behavior, but rather the sum of a lot of small issues the playerbase has for quite some time now. One of the most obvious and at the same time paradox reasons for people hesitating to log or play like they ...
by RuffRyder
Sat Sep 18, 2021 11:58 am
Forum: General Discussion
Topic: Where to turn in "GRUDGES OF WAR" quest?
Replies: 4
Views: 1297

Re: Where to turn in "GRUDGES OF WAR" quest?

It‘s rather easy to remember this way: Tier 2 and 3 kills quests (50) and Tier 4 (100) can be turned in in every warcamp of the corresponding Tier. Three additional quests, one for each racial pairing, in Tier 4 are turned in in the mid zones‘ (Praag, Thunder Mountain and Dragonwake) warcamps. Plus ...
by RuffRyder
Sat Aug 28, 2021 9:46 am
Forum: Events
Topic: Capture Keep - Event Part 2
Replies: 13
Views: 3583

Re: Capture Keep - Event Part 2

I have to somewhat agree here although the timeframe of the event still opens a lot of occassions to catch the missing tasks. I found myself dedicating roughly ten evening almost exclusively into the event parts during the past weeks (not playing anything else) and only had one single keep take that...