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Former dev, happy for the Waaagh!

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AzgalSoldier
Posts: 32

Re: Former dev, happy for the Waaagh!

Post#11 » Mon Nov 30, 2015 6:48 pm

Any chance you could join the unofficial community website? http://friendsofwar.com it is a social network for warhammer (Primarily) & Other MMOrpg's I am sure that a lot of people would like to do the whole networking thing with you and get to know more about your stories :)

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Gobtar
Posts: 787

Re: Former dev, happy for the Waaagh!

Post#12 » Mon Nov 30, 2015 6:51 pm

I believe our devs are going to be working on dungeons and I don't know if they have to work on the mechanics from the ground up or not, as well as aggro, I am sure they would love to pick mythic dev's brains on this.
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Londo
Posts: 217

Re: Former dev, happy for the Waaagh!

Post#13 » Mon Nov 30, 2015 6:52 pm

bloodi wrote:
Londo wrote: It would really help in adding new content.
You know what would also help? The new Sylvania content, what can you tell us about that Matt?

Whose **** we have to suck to get access to it? Murder maybe?

We would do things for that content Matt, terrible dark and despicable things.
I was able to recompile MYP archives to add back beta content. Sylvania content is not in archives however.

Karaz-a-Karak

Click here to watch on YouTube

Kadrin Pass

Click here to watch on YouTube

There is also orc capital city fragments

bloodi
Suspended
Posts: 1732

Re: Former dev, happy for the Waaagh!

Post#14 » Mon Nov 30, 2015 6:59 pm

Londo wrote: Sylvania content is not in archives however.
Exactly, that does EA do with those things, do they use them as food for their archdemon together with the tears of their consumers and the hopes of young children?

I would love to see what Sylvania content was about.

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MattWaaghtring
Posts: 16

Re: Former dev, happy for the Waaagh!

Post#15 » Mon Nov 30, 2015 7:04 pm

I think I left before Sylvania was put into full-production, and I don't have any info on the internal wiki, unfortunately.

Londo
Posts: 217

Re: Former dev, happy for the Waaagh!

Post#16 » Mon Nov 30, 2015 7:06 pm

bloodi wrote: Exactly, that does EA do with those things, do they use them as food for their archdemon together with the tears of their consumers and the hopes of young children?

I would love to see what Sylvania content was about.
There were also new armor sets that were all ready to be added. I guess all that work thrown out
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Luth
Posts: 2857

Re: Former dev, happy for the Waaagh!

Post#17 » Mon Nov 30, 2015 7:13 pm

Hi :)

Afaik silvania content never passed the "theorycraft stage" (only concept arts ect.), but not sure.

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sullemunk
Addon Developer
Posts: 960

Re: Former dev, happy for the Waaagh!

Post#18 » Mon Nov 30, 2015 7:17 pm

got anny of the programming (developer) tools laying around by anny chance?
Last edited by sullemunk on Mon Nov 30, 2015 7:18 pm, edited 1 time in total.
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bloodi
Suspended
Posts: 1732

Re: Former dev, happy for the Waaagh!

Post#19 » Mon Nov 30, 2015 7:18 pm

Luth wrote:Hi :)

Afaik silvania content never passed the "theorycraft stage" (only concept arts ect.), but not sure.
I remember some dev talking about how they had it ready and EA was pushing them for making it a paid expansion?

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MattWaaghtring
Posts: 16

Re: Former dev, happy for the Waaagh!

Post#20 » Mon Nov 30, 2015 7:18 pm

Londo wrote: I was able to recompile MYP archives to add back beta content. Sylvania content is not in archives however.

Karaz-a-Karak

Click here to watch on YouTube
Oh wow... Karaz-a-Karak... I remember coming into the office when most folks were having Christmas/New-Years vacation, popping LotR into the DVD player, and watching the Mines of Moria part over, and over, and over again while working on the City Raid content for the Greenskins.

...too bad. It never saw the light of day. :(

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