it's pointless becuase CD prevent you to decide when use the dmg reduction(like vigilance), because is tied to armor buff, other classes have them split-ed, so you can keep up 100% armor buff while then decide when use the dmg reduction; since you cant right now and the averange value of the reduction ,as said multiple times, is lower that's totally normal that it get too a 100% updatetime.Toldavf wrote:Chosen doesn't lack mitigation. While 15% off of everything with a potential 100% up time sounds nice, it seems like over kill to me.
Plus if you keep the need to hit condition that it get even worst, as long you cant self buff after any kd +focus you do not have certain chance to belive you will be able to dmg reduction; even if that was the case, oppression is not vigilace; you dont benefith so much after the focus is started, it's just counter-productive.
you either have always a 15% dmg reduction or is equal to not have it all. The highest moment of the burst is the only way to kill you no fluff dmg:
15% keeped up 100% of the time wont make you stronger because all the time you will reduces dmg ...
15% keeped up 1005 of the time will keep you up because when-ever the burst happen out of no-where in any situation you will have the dmg reduction up, they can kill you only when they burst you (as any tank), just some tanks have the tool to coutner the burst when they want chosen really cant atm have an effective anti-burst self protection
IB work this way and it have similar defensve stuff as chosen
2x avodiance buff (1x block, 1 x parry)
1 self crit reductiont(dmg while chosen chance)
1x dmg reduction(passive on tactic)
1armor buff(spamable as BO)
Oppression always was all or nothing thats why i said keep the need to hit condition which is harder for a panic button but make up for it with the skill work fine if the hit land.