Oh how I have waited for this thread! The first step to fixing 2h Bg
Before any complaints Or disguntlement I want to first point out that when the crimson death was bugged earlier with 10s duration, not a single complaint was heard
Next I want to point to this:
The average spec for SnB dps BG:
http://waronlinebuilder.org/#career=bg; ... 3:;0:0:0:0:
The remaining 3 points can be used to grab enraged beating or shielding anger
Vs the standard build for 2H spec Bg
http://waronlinebuilder.org/#career=bg; ... 3:;0:0:0:0:
Then only reason ever to go 2h Bg is crimson death but it's duration is so short that your team cannot capatalize upon the short 5s duration
In exchange for CD you give up acess to the longest duration KD in the game, the surviveabilty that come with a shield and the ability to be a better guard tank, the utility of HTL! which by the way when combined with bgs others tools like shielding anger let them be near. 100% magic immune
Giving up the 5s kd alone is huge, that's a major CC tool on a class that has less cc tools than both. BO and chosen, and is also very selfish in nature and thus provide less buffs/buff potential than other tanks
A noticiable majority of the things that Bg brings such as it's strong debuffs:wounds, armor, toughness can all be brough on other classes that provide stronger versions of them, and Wave of Scorn is overshadowed by big brawlin
So there are very few unique things that Bg can bring, CD is one of them and it's purpose is not applying it's tool tip damage in an AoE becuase the dmg is irrelevant; you will never apply as much pressure as a real. DD, rather it's purpose is to apply the 10% crit debuff allowing you to become a melee train assist tank
Therefore I say that the ability should have 100% uptime of 10s duration with 10s. CD
furthermore I say that the ability should be made undefendable so that you can consistently apply the debuff
If you feel that crimson death would be too strong as an undefenadable attack with big tool tip dmg then I'm ok with reducing tool tip dmg and if anyone complains about potential 100% uptime crit debuff I'd like to point out that iniative stat steal increases chance to be crit by a much larger amount
As it stand right now their is no reason to play 2H BG over DPS spec SnB BG, you give up soo much and gain so little
Sorry if I broke any rules of the balance subs in my excitement to post