Hi, i want to suggest to make bullets/kisses from WE and WH castable during stealth without gcd and without breaking it. Since they have a cooldown for 10 sec and cost AP it should not be overpowered but very useful.
Often when you are in stealth you need to spontaneously decide which enemy to attack, or when you play in a group and assist someone you can not even choose the right bullet/kiss before going into stealth because it all happens so fast and you don't know your next target.
So switching during stealth to the right bullet/kiss (healdebuff for healer, ap-drain for other enemies) without breaking it (it ends with loosing all the burst damage because you have no opener) would be meaningful in my opinion.
[Implemented] bullets/kisses castable without breaking stealth
[Implemented] bullets/kisses castable without breaking stealth
Nemoel - dok
Knusperliesel - we -> renamed to Paranoia
Fiennez - wl
Knusperliesel - we -> renamed to Paranoia
Fiennez - wl
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Re: bullets/kisses castable without breaking stealth
Moved to Discussions.
I expect passing this to be a formality.
I expect passing this to be a formality.
Re: bullets/kisses castable without breaking stealth
That's what many WH/WEs keep asking for a long time, It makes a lot of sense for two classes that are slipping a bit in the overall food chain
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- Posts: 146
Re: bullets/kisses castable without breaking stealth
Agreed. That will define more the class.
- TenTonHammer
- Posts: 3807
Re: bullets/kisses castable without breaking stealth
yes many have wanted this for very long now
i dont know about ignoring GCD but they defintly should be castable during stealth
i dont know about ignoring GCD but they defintly should be castable during stealth
Re: bullets/kisses castable without breaking stealth
Agreed, was on my WH few days ago thinking the same thing.
Re: bullets/kisses castable without breaking stealth
Its something you notice straight away when playing them.
I dont think they should ignore gcd though as then whats the point on them being situational when in stealth.
I dont think they should ignore gcd though as then whats the point on them being situational when in stealth.
- shaggyboomboom
- Posts: 1230
Re: bullets/kisses castable without breaking stealth
Its mostly a quality of life thing, but as soon as you reach the base build, you really wish this could be done.
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Re: bullets/kisses castable without breaking stealth
Agreed! It's frustrating to be in stealth only to realize you've got the wrong bullet/kiss.
Polemos - Fuzzh - Baigon - Lengo
Mexicola - Fuzz
Mexicola - Fuzz
- saupreusse
- Developer
- Posts: 2386
Re: bullets/kisses castable without breaking stealth
agreed, its really annoying!
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