Post#19 » Sat Feb 20, 2016 11:55 am
Genisaurus wrote:Cornerback wrote:Whats the intention behind removing the medaillon-drops in scenarios?
Forcing people to participate in unbalanced zerg action rather than playing scenarios which are at least a bit balanced?
Frankly, yes. Different activities give different rewards. That was a core principle in Warhammer Online, and I see no reason to change it here. When dungeons are working and Redeye is available, would you also complain about having to do "boring, skill-less PvE" to get the set, instead of PvP? The principle is no different.
It should be good enough that kills in scenarios count toward the kill quests for medallions. Beyond that, like I said, we will be returning RvR sets to keep loot bags once the system is finished and working, which is the current focus for some of the team. Completing your RvR sets will be much easier in the future.
Okay. Then I've got three questions regarding this:
1. Will there also be golden bags if there is little to no defense? Or do they require a defended keep? Because at the current state of the game, keeps are undefended most of the time. Hopefully this will be different with your proposed changes though.
2. Will there be anything like an auto opt-out for people, who already have full devastator, so they don't take the loot bags from people who still need it?
3. Will the devastator part you get be random, so you can get like six helmets in a row from the bags? Or will you get a part you still need? I still remember colelcting Souvereign helmets for my IB in IC/AD back on live. Had like 15 of them.
~~ Guild leader of Elements & Elementz ~~
Order: Grombrindal (IB), Gromsson (Engi), Dwaini (RP), Snobbi (Slayer), Khadgar (BW)
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