This is right so far.noisestorm wrote:Stagger and Kick have 2 seperate immunities too.
Edit #1: https://youtu.be/6WJg52CNYNo?t=5m45s
gettes staggered (obvious Kotbs flame effect+1sec debuff in his statuses), instantly broken and then kicked and getting a second 30 sec immu.
Edit #2: So in that case Stagger probably does go into Hard CC immunity bracket?
Edit #3: https://www.youtube.com/watch?v=Y9W3XKDQcns <-- 4 second Cave In = 40 second immunity. Other video shows 3 second silence = 30 second immunity. So it definitely is 10 seconds per 1 sec of CC.
Edit #4: Every root gives 30 seconds.
Edit #5: Medium Kick also gives 30 seconds, so you can assume the mega kick or kotb high kick also will just have 30 seconds!
This are the valid values before the latest CC patch, where they gave AoE and Single CC different durations.
Disable-CC: Knockdown, Disarm and Silence = 10 times effect duration
Movement-CC: (Stagger?), Root, Knockback and Pull = 30 seconds
I would see Stagger as a movement CC but not sure about this. Could be verified in videos.
The standardized values with 1.4.7 were:
http://www.weritsblog.com/2012/08/war-update.html
==[ Knockdowns ]====
3s - Knockdown, AoE Ability
4s - Knockdown, ST Ability or AoE Morale
5s - Knockdown, ST Morale
==[ Staggers ]====
3s - Stagger, AoE Ability
6s - Stagger, ST Ability or AoE Morale
9s - Stagger, ST Morale
==[ Roots ]====
5s - Root, Ability
10s - Root, Morale
Not sure whether those values were changed before they patched it. I have the feeling that the RP/Zeal Stun was like 9 seconds. The BG KD was different, because it scaled with their mechanic, so the duration was still 5 seconds with full hate.