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Re: Old Clients files

Posted: Sat Nov 07, 2020 10:43 am
by plazaridis
I do have the 2 CD's installation from 2008, if it is anything I could help, please do tell

Re: Old Clients files

Posted: Sat Nov 07, 2020 10:47 am
by plazaridis
I didn't find the specific files that you are looking for

Re: Old Clients files

Posted: Sat Nov 07, 2020 10:51 am
by Grunbag
plazaridis wrote: Sat Nov 07, 2020 10:43 am I do have the 2 CD's installation from 2008, if it is anything I could help, please do tell
We have those already , thanks for looking

Re: Old Clients files

Posted: Sat Nov 07, 2020 10:52 am
by Grunbag
mix12388 wrote: Sat Nov 07, 2020 10:22 am I got the steam client plus i can download it and may get my hands on its files :mrgreen:
Send it in PM to maxhayman please

Re: Old Clients files

Posted: Sat Nov 07, 2020 11:06 pm
by MaxHayman
:)

Re: Old Clients files

Posted: Fri Feb 26, 2021 7:36 pm
by Terrorshard
I have a wartest timestamped from 11/10/2010 if you still need any of this stuff

Re: Old Clients files

Posted: Sun Jul 18, 2021 1:22 pm
by PartizanRUS
Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?

Re: Old Clients files

Posted: Sun Jul 18, 2021 3:15 pm
by Akalukz
Is there still a need for these?

Re: Old Clients files

Posted: Tue Mar 22, 2022 8:26 am
by Fritomaster
PartizanRUS wrote: Sun Jul 18, 2021 1:22 pm Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?
I don't think they can add in normal/displacement maps and not sure they have the funds to hire 15+ artists for 3 years at like 55-75k a year to remake the games graphics.

Re: Old Clients files

Posted: Tue Mar 22, 2022 10:58 am
by areandar
they can , the gamebryo multi texturing pipeline that warhammer uses is.

-base map
-dark map
-decal map
-detail map
-normal map
-parellex map
-bump map
-gloss map
-glow map
-particle color & opacity map
-reflection map

atm warhammer uses only a few but if ya decode it to that point u can use em all inbefore anyone says its not in there it is, cause when warhammer was built they didnt know what they would use.