Before the changes related to SC matchmaking come into effect, you can quickly deal with prem farming pugs.
As has been written/said many times before, all barriers in SC (added for reasons unknown) should be removed.
Additionally, if there is no way back to the WC (WC on a hill), either create an entrance to it or move the WC guards outside the WC.
Under such conditions, a fight between pugs and even double prem can be interesting.
And there will be no situation where one side wins 50:0 in kills (unless someone wants to be farmed at their own request).
Without this feeling of helplessness, players will definitely want to qq sc more often. And once they enter sc, they will be more willing to fight because you can always kite the wc.
This worked perfectly on the live server and before the change was introduced here.
[scenarios] barriers
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
[scenarios] barriers
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 70+ / Alubercik BO 70+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+
Ads
-
JohnnyWayne
- Posts: 45
Re: [scenarios] barriers
Alubert wrote: Sat Nov 29, 2025 11:05 am Before the changes related to SC matchmaking come into effect, you can quickly deal with prem farming pugs.
Yes and you had range premades withdrawing into guards or warcamps to farm enemies. And no, you could not just "let them be" that is not something you can do against a range premade that consantly harrases you. Until a better solution is found, this is certainly the better of the two bad ones that currently exist.
One idea is making the barriers passable again after like 30 seconds once you passed them.
- agemennon675
- Posts: 554
Re: [scenarios] barriers
They added barriers an afk timer forcing players to get out thing to force people into getting farmed what you are saying is the opposite of that design decision why would they go back
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer
Re: [scenarios] barriers
Sorry, can you elaborate this scenario, where rdps standing inside the WC can farm enemies? Tbh if they get farmed is their own fault for being so close to WC.JohnnyWayne wrote: Sat Nov 29, 2025 11:58 amAlubert wrote: Sat Nov 29, 2025 11:05 am Before the changes related to SC matchmaking come into effect, you can quickly deal with prem farming pugs.
Yes and you had range premades withdrawing into guards or warcamps to farm enemies. And no, you could not just "let them be" that is not something you can do against a range premade that consantly harrases you. Until a better solution is found, this is certainly the better of the two bad ones that currently exist.
One idea is making the barriers passable again after like 30 seconds once you passed them.
In a perfect scenario, once the enemy is obliterated, you should go and cap BOs to finish it, not keep pushing, unless you want them to feed you, which happens since the rework of scs.
Barriers, non existent guards and quitter were added to keep farming the underdog, without a chance of a comeback.
New matchmaker looks good, on paper. Lets hope it fixes scenarios, yet the core issue it will still be there.
Who is online
Users browsing this forum: saupreusse and 5 guests



