Acidic wrote:I believe burst is good. It adds tactic and timing to encounters. The majority of classes seem to have a fair balance to the DMg output vs squishy, some obvious exception which do make you wonder.
WL is not squishy , his pet is slightly squishy (equivalent to a healer) . This class has utility in fetch mobility in pounce , stun or two , ok armour and the highest burst . Does make you feel that the model broke here.
Considering that WL burst is higher than WH burst, they should just switch the gears around, give WH medium armour and WL the light armour. Because high risk, high reward; and currently the WL burst is the high reward, yet light armoured WH does face higher risks for lesser reward (lesser burst)
Heck, a WH needs 5-8 seconds to bring me down. A WL needs 3 seconds. Just switch their armour types already, or do something about the insane damage spike that a medium armoured class can do but light armoured class cannot.