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Small QoL Inventory Change

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Grious
Posts: 69

Small QoL Inventory Change

Post#1 » Fri Nov 17, 2017 2:45 pm

Our current inventory space, while generous, is somewhat limited in the long run. This is doubly so for people who gather / cultivate while being out. Would it be possible to get stack increases for crafting ingredients to a uniform 100. It would help prevent crafting items from overflowing into the general inventory and I don't think it would affect game balance unless there is something Im missing.

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Spacecraft
Posts: 139

Re: Small QoL Inventory Change

Post#2 » Fri Nov 17, 2017 3:17 pm

Does this cause any problem but maybe a gold sink for a giant bag.

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Natherul
Former Staff
Posts: 3154
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Re: Small QoL Inventory Change

Post#3 » Fri Nov 17, 2017 3:20 pm

client control, locking

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