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[Suggestion] Extended zone locks

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
nat3s
Posts: 450

[Suggestion] Extended zone locks

Post#1 » Wed May 16, 2018 5:06 pm

Problem: Following the removal of zone lock draw times, battles have been raging for 10+ hours at times. This has made obtaining Genesis items and the RvR epic weapons (for which there is no alternative but to stay until a zone lock is completed) very difficult to obtain.

Solution: Could bag rewards become periodic? Perhaps 1 roll for every 4 hours spent in an rvr lake contributing to the fight? Would make 10 hour battles feel epic whilst still having that 4 hour draw timer type mechanic for bags. Would keep people interested no matter how long the battle.

Alternatively, keep the Genesis items as rvr bag loot only, but allow the epic weapons to be obtained through currency (as they are generally a stepping stone to the scenario weapons - but im finding ill get the top level scenario weaps quicker than the rvr epic weapons post draw timer removal)
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Hargrim
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Posts: 2465

Re: [Suggestion] Extended zone locks

Post#2 » Wed May 16, 2018 6:08 pm

Nope from me. If you want subjugator-lite go run some Gunbad.
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Natherul
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Re: [Suggestion] Extended zone locks

Post#3 » Thu May 17, 2018 7:49 am

no, wont happen. And also while it may be boring and make you not able to see the zone lock in person there is nothing wrong with a zone going on for that long, especially once you take into account the endgame that is being worked on.

Also wrong forum category, since you are suggesting a change it belongs in suggestions...

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