Lock on Defence to prevent stalemate
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Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Lock on Defence to prevent stalemate
I have a suggestion for the stalemates that often occur after wiping the opposite side a few times when having 150% aao or less. Let the zone lock on defence after a fixed time, lets say after 8 mins if the attackers wont bring a new ram or try to kill the boss. That forces the bigger zerg to get BO:s and try to get rams. As of now its just a waiting game and aao gets smaller but you wont try and attack keep when having 60+ aao anyway. As a positive side effect this would reduce X-realming since being in a zone for just a few mins dont give you much of anything, and chars would get their INF filled up quicker due to steady rotation.
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Re: Lock on Defence to prevent stalemate
timed zone locks is not coming back, especially since once forts are done it needs to not exists either way as pushing campaign forward for one faction towards fort is out of the question.
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