bad idea.Yaliskah wrote: ↑Fri Jul 20, 2018 7:01 pmNothing is planned more than the general idea :
Scenario 1 :
Imagine you play order. You connect your character and you are locked for XX hours. During this period, IF the opposite faction is outnumbered, you'll be able to join and "break" this timer. Connecting on Destro will "lock" you for XX hour on Destro (unless order be outnumbered and then ... you keep the idea i guess ).
Scenario 2 :
You play order. You connect your character and you are locked for XX hours. During this period, if your faction is outnumbered you will stay on order faction. In the end of these XX hours, you'll be able to move on destro faction (and then being locked for XX hours ).
Scenario 3 :
You play order. You connect your character and you are locked for XX hours. You play XX+1 hours on your faction. You wont have any lock and you will be able to move on opposite faction whenever you want (and then you'll be locked for XX hours again)
On side note : No idea about changing tiers to play. But i guess this lock will impact T2+ and probably not T1. Dunno if there are simple ytechnical solutions about it.
Seems fair isn't it?
when I was active I played before the warband my order char. (because I needed progress; RR, medals etc.)
when it was warband time, I logged the char which was required for the warband; and AAO can change every minute at 20:00h gmt+1; cause every active guild has there members logging in, so population is than super volatile.
after warband I than switched back to my order OR another destro char, depending mostly on my mood and what I want to play or where I needed progress for the guild.
with the above mentioned I have now 2 choices if I'm in an active guild:
option one:
don't play my toon, cause I don't know if I can switch realm later when I need to.
option two:
play my char, and be later isolated and can't play with my guildm8s.
option three:
don't log anything, play another game and only log for warbands.
after that I'm trapped on that side, not even sure if I want to continue there.
the only solution is than:
2nd account, which if something like this comes, is the only thing which will allow me to play as much as I want, if you even make it more strict and bind it to IP adress, I'm forced to use and install 3rd party tools just to play...
New players will read that you have a lock, and simply make a 2nd account, same goes for every ambitioned player who will than simply roll another toon on a 2nd account.
Even the crippled loot than sucks as an idea, cause you basically only punish chars which need the gear, not even chars which just want to farm renown.
Some guilds like phalanx and TUP always tried to make the game fun and balanced by playing both sides and move whole warbands, which wasn't always a success, but atleast it was most of the times worth a try (again, player numbers are volatile on an international server)
And I'm pretty sure, as long the server is healthy, other guilds will keep this up.
This will also hit the super evil 6 mans like Fusion, LoB and so on, which usually prefer AAO and don't care too much for the char they play which contributed by logging underdog.