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[SC] Blood of the Black Cairn

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anarchypark
Posts: 2075

[SC] Blood of the Black Cairn

Post#1 » Fri Feb 01, 2019 8:24 am

i'm not sure it's intended or bug.
after enemy deflag your base ones,
mid flag can be captured without 2 flags of your base.

it became mid zerg map.
you could distract zerg to split and counter attack mid.
that's not working anymore.

we don't need 2 caledor woods i think.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)

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Haskr
Posts: 532

Re: [SC] Blood of the Black Cairn

Post#2 » Fri Feb 01, 2019 9:09 am

Flag of the Flag Flag is a **** scenario anyways, it used to have only 3 Flags.

Sulorie
Posts: 7222

Re: [SC] Blood of the Black Cairn

Post#3 » Fri Feb 01, 2019 11:51 am

anarchypark wrote: Fri Feb 01, 2019 8:24 am i'm not sure it's intended or bug.
after enemy deflag your base ones,
mid flag can be captured without 2 flags of your base.

it became mid zerg map.
you could distract zerg to split and counter attack mid.
that's not working anymore.

we don't need 2 caledor woods i think.
Nut sure whether you tried to say the same but mid flag could be captured on live,when your enemy took all flags on map. Similar to Battle For Praag. When you own all 5 flags, the enemy is able to cap mid flag. This is currently not possible on the server.
Dying is no option.

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