Its no small truth that when forts are active the rest of the game grinds to a halt and for those of us not fortunate enough to get in there is not much else to do.
However it is even more frustrating when during that time you go into a lake, manage rank up the zone to get a seige going only for a fort flip to wipe all your progress
Today destro manged to push into stonetroll lord room and just as we were about to attack the lord the fell landing flip reset the zone and turned it back into a destro keep making it feel like you did nothing at all while fort was going on
Just my 2 cents
Forts ending shouldnt reset active zones in other pairings
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Re: Forts ending shouldnt reset active zones in other pairings
This indirectly also make fight us all the time in elf and dwarf pairing...since game give precedence to unlcok those bad zones...
Re: Forts ending shouldnt reset active zones in other pairings
TenTonHammer wrote: ↑Wed Mar 13, 2019 2:50 pm Today destro manged to push into stonetroll lord room and just as we were about to attack the lord the fell landing flip reset the zone and turned it back into a destro keep making it feel like you did nothing at all while fort was going on
To get this right:
When Elf fortress locked Empire T2 did reset?
- TenTonHammer
- Posts: 3807
Re: Forts ending shouldnt reset active zones in other pairings
yes that is what happed right after we got the message that order locked elf pairing the keep reset, lord and npcs were replaced with destro stars etc
Re: Forts ending shouldnt reset active zones in other pairings
This is not a new issue that was introduced with forts and something that we are investigating.
Obviously it's not intended and should be on bugtracker and not here
Obviously it's not intended and should be on bugtracker and not here
Re: Forts ending shouldnt reset active zones in other pairings
do you need an appropriate bugtracker entry for this ?
ps: i was there when it happened
ps: i was there when it happened
Re: Forts ending shouldnt reset active zones in other pairings
Well I am aware of the issue but if you have any information to add that might shed light on why it happens on rare occasions (there is code thats supposed to prevent this) then by all means Id love for a report on it.
My previous response was merely that its an obvious bug and those belong on the bugtracker
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