We are in agreement regarding Skirmish, it needs damage buffing and not just SFA but all the tree skills since all skills are getting used on the rotation and their tool tip damage just collapses against armor stacking.Ugle wrote: ↑Tue Apr 02, 2019 11:55 amTo be fair, I'm saying one spec is not viable, and that is scout/skirm - scout/assault.
Skirm/assault and assault/skirm is viable, where the latter is the best. You seem to forget you have the range advantage vs melee, which means you can soften up the target before finishing it as the class is designed.
Vs casters you are on the other end of the rope, and should approch accordingly.
That said, I agree that SFA could be buffed somewhat, (maybe 10%), and split arrows need the dmg reduction removed.
As for scout, there is little to be done about mobility issues without invalidating skirm spec imo.
And ofc wb viability is low, but not all classes can exel in all situations.
I do not think that extra mobility should be given on scout. It is already as mobile as it should be. It requires damage boost. Returning it to its former state with the corporeal damage tactic for all scout skill tree skills would be enough.