The book/chalice item was implemented right before the release, iirc because players complained about that they want to have the possibility to healbot from afar. I guess mythics halfhearted melee healer concept wasn't helping either.
Which leads me to the OP.
I don't think some textures are the reason for no one playing the melee healer spec.
The spec has still an imbalanced risk vs reward problem.
The real Reason why nobody plays Shieldspec WP/DoK
Forum rules
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Ads
Re: The real Reason why nobody plays Shieldspec WP/DoK
They had books/chalice on release, but they didnt give mechanic points.Luth wrote: ↑Thu Apr 11, 2019 9:43 pm The book/chalice item was implemented right before the release, iirc because players complained about that they want to have the possibility to healbot from afar. I guess mythics halfhearted melee healer concept wasn't helping either.
Which leads me to the OP.
I don't think some textures are the reason for no one playing the melee healer spec.
The spec has still an imbalanced risk vs reward problem.
Re: The real Reason why nobody plays Shieldspec WP/DoK
They do not know how to do this ... in fact many promises about skins made more than 3 years ago have never been implemented despite many appearance options being shown. = O
-
- Posts: 425
Re: The real Reason why nobody plays Shieldspec WP/DoK
I always liked the WP keep lord with the small kite shield , a shield like that , would be nice
- Onemantankwall
- Posts: 523
Re: The real Reason why nobody plays Shieldspec WP/DoK
Whats funny is they had a great melee heal to base wp/dok off of (daoc friar would whoop both of em) WAR was just the ugly step child no one wanted to claim
Lots of alts, more alts for the alt gods!
Re: The real Reason why nobody plays Shieldspec WP/DoK
It would be nice to know what wp/dok player lack to make the career viable as a melee healer . Myth mention risk /reward issues , maybe we can think about how make it working
Re: The real Reason why nobody plays Shieldspec WP/DoK
Proximity heals with increased effect the closer you are. A heal targetted 65bft away will heall 100 while a 20 ft one will heal 250. Yes this may promote babysitting on ranged but the classes still have meleenrange abilities that can compliment it.
<Not Good Enough> <NGE>
Silomon 40/80 Knight
Silodone 40/75 Chosen
Silomon 40/80 Knight
Silodone 40/75 Chosen
- nailinthehead
- Posts: 84
Re: The real Reason why nobody plays Shieldspec WP/DoK
Make base heal part of sigmar radiance go off at attack not on hit and add more block on buckler. Right now grace also lack gear choices.
And pleeeeease change that buckler skin for something more shield-like.
And pleeeeease change that buckler skin for something more shield-like.
Ads
Re: The real Reason why nobody plays Shieldspec WP/DoK
I play grace from time to time and see a good amout of wins/viability. Yes it can be countered easily but in the right hands is really fun. Only change id like is to see sacrifice have its cd reduced by 5 sec.
Re: The real Reason why nobody plays Shieldspec WP/DoK
First you really need to ask yourself if it isn't working.
For large scale WB v WB? Nope, it sucks.
For competitive 6-man play, taking the spot of a full backline healer? Nope, it sucks.
For soloing? It is pretty good.
For duoing with a tank? It is pretty good.
Just because a spec is bad for a certain playstyle does not mean the spec is crap/useless. As i said in several other threads, the problem is players trying to play a certain way with a spec that is clearly not designed for it. Then we have people asking for AoE specs for WH/WE, Warband specs for WL, Pounce to SWs/SHs, or in this case a rework of melee healing aimed for 6v6 (i assume?).
TL;DR: Melee healing was never meant to be as good as full backline healing, nor should it do as much damage as a true mDPS. It is a "hybrid", meant to do respectable damage while also having additional heals/rez/cleanse/healer morales.
Who is online
Users browsing this forum: No registered users and 63 guests