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[Suggestion] Making certain Scenarios permanent fixtures in Rotation

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Poll: Should certain Scenarios be made permanent fixtures in the Scenario rotation?

Yes (Give suggestions in comments below)
28
90%
No
3
10%
Total votes: 31

User avatar
Akame
Posts: 43

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#11 » Mon Aug 12, 2019 6:13 pm

Great suggestion, really frustrating with almost constant bad scenario rotation.
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Novali
Posts: 1

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#12 » Mon Aug 12, 2019 6:17 pm

Dream scenario... coming from a pug :D ye, this would be a nice rotation, give or take?

Black fire Basin
Mourkain temple
Nordenwatch
Tor Anroc
Gates of Ekrund
Phoenix gate
Serpents passage
and... Temple of Isha as 6v6

Reason for Isha as 6v6 is - kite around and not be Close to flag. Idk… im just a humble pugster ;)

cynicprophet
Posts: 59

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#13 » Mon Aug 12, 2019 6:18 pm

Suggestions Peter suggested are perfectly fine. Nordenwatch and Basin maps permanent please. PLEASE NO MORE LOGRINS FORGE,TALABEC DAMN,STONETROLL PLEASE

User avatar
ahzzag
Posts: 23

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#14 » Mon Aug 12, 2019 6:26 pm

Just make SC with 'easy' scenario mechanic like the most mentioned above more playable and get rid off Talabe and Stonetroll were just no one likes to play the ball.
I think this would make playing SC more enjoyable for most players.
agree with Peter's suggestion

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Unstoppable1776
Banned
Posts: 596

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#15 » Mon Aug 12, 2019 7:25 pm

I don't see the need. If you can't adapt and overcome, you don't deserve to win.
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HongTen
Posts: 139

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#16 » Mon Aug 12, 2019 8:10 pm

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wonshot
Posts: 1101

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#17 » Mon Aug 12, 2019 8:24 pm

N-o-r-d-e-n-w-a-t-c-h!

Its a perfect ballance between being ranged, and melee friendly. Has some chokens, a little bit of highground, bushes, punting and circlejerking, plus can be over rather fast.

overall just a scenario that never drags out and becomes too frustrating, or has a game of "chicken" as with Logrins. At the same time the mechanic is so simple that even fresh players understand whats going on, and their first time experience becomes better. Cant exactly say the same for when Trolldam or Stonedtroll is in the T1 routation, thats just 15min of pure "wrong way spam"

I'd probably queue scs if Norden was the perma pug
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saupreusse
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Posts: 2386

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#18 » Mon Aug 12, 2019 8:32 pm

Gates of Ekrund and Nordenwatch
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Scottx125
Posts: 965

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#19 » Mon Aug 12, 2019 9:51 pm

Depends how these would be added into the lobby. If we get 3 permanent good maps but it's a free for all for pugs and premades. Yeah no thanks :). I'll only support this if we have a separate selection of maps for both pugs and premades.
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peterthepan3
Posts: 6509

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation

Post#20 » Mon Aug 12, 2019 10:00 pm

Scottx125 wrote: Mon Aug 12, 2019 9:51 pm Depends how these would be added into the lobby. If we get 3 permanent good maps but it's a free for all for pugs and premades. Yeah no thanks :). I'll only support this if we have a separate selection of maps for both pugs and premades.
As mentioned in OP, PUG SC and Premade SC would remain as they are; this would simply see 3 of the best 'free for all' maps made permanent in the rotation.

Team have already expressed that they won't add more PUG SC or Premade SC, and they are right to do so. Bearing this in mind, it makes sense to make the other 5/6 'normal' maps as appealing to the masses as possible.
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