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[Suggestion] City rewards system

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Posts: 89

[Suggestion] City rewards system

Post#1 » Thu Dec 12, 2019 9:34 am

Sovereign is and should be the ultimate prize, so here's a few suggestions about structure and the rewards itself.
When city siege is up there's a two separate queves.

First - Aldtorf War Quarters/Undercroft redesigned for 6v6.

Second - city instances for either 24v24 or (if possible) 72v72. 72v72 allows for more variety and pug WB's won't be totally dominated if a guild WB shows up.

As for the reward system itself.
Token system.
Participation in siege activites grants sovereign tokens ranged from 1 (farming empty instance or getting roflstomped) to 10 (winning a close hard battle).

Tokens are tradable between characters on the same account within realm. Reason for this is not punishing players switching to needed/viable classes.

5 tokens at a time grants entrance to a PvE 6 man dungeon for Sovereign set itself. Wearing Sov also requires ToVL wards.

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Posts: 366

Re: [Suggestion] City rewards system

Post#2 » Thu Dec 12, 2019 1:13 pm

why you want redesign??? the city siege are fine with24vs 24, that means the player must be split and learn tactic gamelay. all is fine

its hear to me as that you want the easy mode, that is false, if you want tokens, then you must fight for this and not easy mode trading

Posts: 80

Re: [Suggestion] City rewards system

Post#3 » Thu Dec 12, 2019 2:04 pm

it might make a decreasing in xrealming

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Posts: 236

Re: [Suggestion] City rewards system

Post#4 » Thu Dec 12, 2019 4:09 pm

Curious as to why more PvP related advantages should be placed in PvE instances?

Posts: 89

Re: [Suggestion] City rewards system

Post#5 » Thu Dec 12, 2019 6:21 pm

Aethilmar wrote:
Thu Dec 12, 2019 4:09 pm
Curious as to why more PvP related advantages should be placed in PvE instances?
Simply because i think that Sov is the ultimate prize and should involve doing both PvP (small or largescale) and PvE.

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Posts: 218

Re: [Suggestion] City rewards system

Post#6 » Mon Dec 16, 2019 8:17 am

To much casual idea token treadeable. For example I have completed invader without and kind and help and im very satisfied for this.
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