Hello,
While the initial idea of the weekly champions was fun, but also very much in favor of anyone playing alot mixed with being lowlevel for bigger RP gain, and combined with the lost interest from the Team to keep updating this I suggest this change to make statues become a little more relevant.
How about tieing it to the new ranked system based of highest MMR on each career, or based of topoverall renown holder of each class.
With how much focus the development lately have taken towards more competitive play, and several small nice rewards for playing on our main toons (such as rr82-rr100 dyes) this change would follow suit nicely id think.
Capital statue changes
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Capital statue changes
Bombling 92BW - Bombthebuilder 82Engi - Bombing 82SL - Bling 81Kobs - Orderling 80WP - Jackinabox 67WH
Gombling 85mSH- Chopling 83Chop - Notbombling 82Sorc - Powerhouse 81Zeal - Goldbag 80Mara - Smurfling 75Sham -Blobling 66BO
Gombling 85mSH- Chopling 83Chop - Notbombling 82Sorc - Powerhouse 81Zeal - Goldbag 80Mara - Smurfling 75Sham -Blobling 66BO
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Re: Capital statue changes
The game is not only scenarios, and way less only ranked. The most renown gained is the only relevant way to go, no matter if it's earned in scenarios, zones, or killing rams.
Spoiler:
Re: Capital statue changes
the statues will not be changed to ranked SCs.
The statues are about RR in general and as such much bigger then just a gamemode.
The statues are about RR in general and as such much bigger then just a gamemode.
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