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Why were melee squig herders overbuffed again?

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Jinxypie
Posts: 185

Re: Why were melee squig herders overbuffed again?

Post#41 » Mon Apr 06, 2020 11:19 pm

teiloh wrote:
Mon Apr 06, 2020 9:12 pm
Przepraszam wrote:
Mon Apr 06, 2020 12:48 pm
From the destro perspective,the class that is clearly too strong on order side is Wl, no doubt about it
Never had a problem with WLs on any of my Destro, including the Magus. All they have is Pounce and burst, if you have any sort of damage reduction (Detaunt, Challenge, etc) you can just walk away from them and they have to retreat.
Great strategy, surely must work against SH too. Just detaunt and walk away :lol: case closed
DoK RR80+, Chosen RR80+, Choppa RR70+, WP RR65+

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teiloh
Posts: 234

Re: Why were melee squig herders overbuffed again?

Post#42 » Tue Apr 07, 2020 1:21 am

Jinxypie wrote:
Mon Apr 06, 2020 11:19 pm
teiloh wrote:
Mon Apr 06, 2020 9:12 pm
Przepraszam wrote:
Mon Apr 06, 2020 12:48 pm
From the destro perspective,the class that is clearly too strong on order side is Wl, no doubt about it
Never had a problem with WLs on any of my Destro, including the Magus. All they have is Pounce and burst, if you have any sort of damage reduction (Detaunt, Challenge, etc) you can just walk away from them and they have to retreat.
Great strategy, surely must work against SH too. Just detaunt and walk away :lol: case closed
Except SH has a self move speed buff that's more or less permanently on
Except SH has a channel area DD with almost half the cost and cooldown and does more damage
Except SH has more than one free stuns
Except Destro has covenants so you're guaranteed to be snared within distance

Maybe with a speed buff on WL pounce it's different, but without it you can just walk away

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satanicomoderno
Posts: 90

Re: Why were melee squig herders overbuffed again?

Post#43 » Tue Apr 07, 2020 2:04 am

Doesn't matter how much obvious it is. There are always more destro players on Forum saying about WLs and slayer as excuses for their OP classes like Squigs melee or choppas with get to the chop.
Everyone know and see how op msh are, its broken, but nothing will change. That's it my friend. Sorry.

spiritbull
Posts: 50

Re: Why were melee squig herders overbuffed again?

Post#44 » Tue Apr 07, 2020 7:25 am

And there are always more order players constantly requesting insta win button (preferrably permanently deleting the destro char who touched them)
If capable for just think a bit, why organized wbs don't have 4-8 mshs if they are such a beast.
mSH have been nerfed a lot: -25% damage by removing stacking loner tactics, CD increase is reduces to 3 seconds and so on
rSH is the weakest DPS in the game, so having at least one funny (not really working but funny) spec for a class is ok

agemennon675
Posts: 42

Re: Why were melee squig herders overbuffed again?

Post#45 » Tue Apr 07, 2020 8:22 am

Everyone on destro compares, SH to WL on oder while SW is more similar, more of a mirror to SH, much more than WL, yet they ignore SW is worse in every aspect than a SH

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Jinxypie
Posts: 185

Re: Why were melee squig herders overbuffed again?

Post#46 » Tue Apr 07, 2020 8:25 am

teiloh wrote:
Tue Apr 07, 2020 1:21 am
Jinxypie wrote:
Mon Apr 06, 2020 11:19 pm
teiloh wrote:
Mon Apr 06, 2020 9:12 pm


Never had a problem with WLs on any of my Destro, including the Magus. All they have is Pounce and burst, if you have any sort of damage reduction (Detaunt, Challenge, etc) you can just walk away from them and they have to retreat.
Great strategy, surely must work against SH too. Just detaunt and walk away :lol: case closed
Except SH has a self move speed buff that's more or less permanently on
Except SH has a channel area DD with almost half the cost and cooldown and does more damage
Except SH has more than one free stuns
Except Destro has covenants so you're guaranteed to be snared within distance

Maybe with a speed buff on WL pounce it's different, but without it you can just walk away
Pet stun, snare, ranged root, charge nope? Poor lions, i feel bad for them now. Seems like they will never ever connect with their target. :cry:
DoK RR80+, Chosen RR80+, Choppa RR70+, WP RR65+

teiloh
Posts: 234

Re: Why were melee squig herders overbuffed again?

Post#47 » Tue Apr 07, 2020 11:10 am

Jinxypie wrote:
Tue Apr 07, 2020 8:25 am
teiloh wrote:
Tue Apr 07, 2020 1:21 am
Jinxypie wrote:
Mon Apr 06, 2020 11:19 pm


Great strategy, surely must work against SH too. Just detaunt and walk away :lol: case closed
Except SH has a self move speed buff that's more or less permanently on
Except SH has a channel area DD with almost half the cost and cooldown and does more damage
Except SH has more than one free stuns
Except Destro has covenants so you're guaranteed to be snared within distance

Maybe with a speed buff on WL pounce it's different, but without it you can just walk away
Pet stun, snare, ranged root, charge nope? Poor lions, i feel bad for them now. Seems like they will never ever connect with their target. :cry:
You actually have to spec for a pet stun. The SH has a ranged snare, a melee snare and a M2 snare. And for Squigs, because their morale builder is more than 6x as effective as WL's and carries no downside, their M3 is like a WL's M2. And Charge? Yes, it's a MDPS. It's not an overloaded single line on a class that is viable at range as well.

warhammer12345
Posts: 32

Re: Why were melee squig herders overbuffed again?

Post#48 » Tue Apr 07, 2020 11:15 am

ATTENTION!
Destro howls begins

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Jinxypie
Posts: 185

Re: Why were melee squig herders overbuffed again?

Post#49 » Tue Apr 07, 2020 11:23 am

teiloh wrote:
Tue Apr 07, 2020 11:10 am
Jinxypie wrote:
Tue Apr 07, 2020 8:25 am
teiloh wrote:
Tue Apr 07, 2020 1:21 am


Except SH has a self move speed buff that's more or less permanently on
Except SH has a channel area DD with almost half the cost and cooldown and does more damage
Except SH has more than one free stuns
Except Destro has covenants so you're guaranteed to be snared within distance

Maybe with a speed buff on WL pounce it's different, but without it you can just walk away
Pet stun, snare, ranged root, charge nope? Poor lions, i feel bad for them now. Seems like they will never ever connect with their target. :cry:
You actually have to spec for a pet stun. The SH has a ranged snare, a melee snare and a M2 snare. And for Squigs, because their morale builder is more than 6x as effective as WL's and carries no downside, their M3 is like a WL's M2. And Charge? Yes, it's a MDPS. It's not an overloaded single line on a class that is viable at range as well.
Yet you somehow dont see full WB of those superior SHs. Hows that? Best class that can solo half WB alone by what you saying and they still have classes to compete against spotwise.
DoK RR80+, Chosen RR80+, Choppa RR70+, WP RR65+

User avatar
Drys
Posts: 87

Re: Why were melee squig herders overbuffed again?

Post#50 » Tue Apr 07, 2020 11:29 am

My takeaway from this thread is WL == Mara. Therefore, Mara definitely needs a damage buff, heavy frontload damage, and skills like pounce. Is that what the Order QQers are saying?
Spoiler:
Drystav - Magus 40/6X
Drysthex - Zealot 40/4X
Drystzyk - Chosen 40/5X
Drystax - Mara 24/2X

Drystal - WE 40/5X
Drystmar - DOK 40/4X
Drystelle - Sorc 40/6X
Drysthorn - BG 40/6X

Drystham - Shaman 40/4X
Drystig - SH 40/4X
Drystlak - BOrc 40/4X

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