Suggestion: Thunder Valley score system
Posted: Sat Apr 04, 2020 8:48 pm
Hello.
Thunder Valley has now become my favorite scenario to play in, it's a 24v24 battle that allows smooth roaming and ganking situations to happen.
It's always on a fast and almost instant pop queue time, it's dynamic and allows premades and pugs to be in a balanced field of battle, there's almost never 1 premade carrying everyone due to the fact that it is 24v24.
Now that being said, the only thing I find that needs a small tweak is the speed in which points are scored. The scenario ends too quickly, I would really love for it to be slower so we get more playtime on it before it ends so quick.
The suggestion would be to decrease the points earned by BOs for the scenario to last longer.
Thunder Valley has now become my favorite scenario to play in, it's a 24v24 battle that allows smooth roaming and ganking situations to happen.
It's always on a fast and almost instant pop queue time, it's dynamic and allows premades and pugs to be in a balanced field of battle, there's almost never 1 premade carrying everyone due to the fact that it is 24v24.
Now that being said, the only thing I find that needs a small tweak is the speed in which points are scored. The scenario ends too quickly, I would really love for it to be slower so we get more playtime on it before it ends so quick.
The suggestion would be to decrease the points earned by BOs for the scenario to last longer.