WP Melee Dps
Posted: Tue Apr 07, 2020 4:07 am
These are Just Ideas and improvements that would go a long way in WP Melee filling a spot in any Premade.
1. Soulfire - Needs to be instant cast main reason for this is set backs from being hit with cast time in melee significantly reduces dps and pressure damage that soulfire could be doing, or like the treatment castigation got on live give it instant damage and dot and leave the 1 sec cast time as is, currently soulfire can be a burden especially in city premades trying to get the thing off in mid fight.
2. Unstoppable Wrath - Freakin thank you devs for giving Melee WP this BUT we still suffer in large fights especially in tight spots with collision the way it is, the ability needs 10 - 20% speed buff to justify the 1 minute cd so we can atleast time the ability at the right moments to keep on the target for those 10 sec and move about the hectic fights in City's, no i don't want a charge because that would not only be OP but wouldn't fit the fantasy but cmon the WP doesn't get cc that's ok aslong as we don't have overwhelming amount of weaknesses to stay on targets.
3. Morales - Very lame morales apart from rampaging siphon and penance we need a good M4 in wrath tree the one that is there is laughable, i remember the one they removed when cc got the big overhaul Divine Amazement silence and disarm in 40feet cone, don't have to have that back since its prob OP but we need something that defines the melee WP role as wrath atm i cant think of anything but if i come up with a great idea ill let ya know.
4. Divine Shock - Please make this useful either make it aoe or larger cone but tbh we dont need a knockback we are melee healers even in dps spec we need a target, i would like to see this get an overhaul into having atleast one cc the class can use effectively over a puny punt, i was thinking a very short range KD or Disarm to act more of an interupt should only last a few seconds but then that would make specs like grace/salv to strong again i would have to think some more on what would be balanced to turn this ability into to make it useful. This ability in particular would need allot of testing in different situations to get right.
These ideas are not so Melee WP can replace pure dps class or be unbalanced just trying to fix some problems that make the specs to weak to fit into mainly premade spots like City's/SC and even PvE. Would like to see Melee WP come out and speak put ideas out there that are realistic and balanced, so us who love the spec can finally fully fit a unique roll in endgame.
Please be productive and don't flame this post.
1. Soulfire - Needs to be instant cast main reason for this is set backs from being hit with cast time in melee significantly reduces dps and pressure damage that soulfire could be doing, or like the treatment castigation got on live give it instant damage and dot and leave the 1 sec cast time as is, currently soulfire can be a burden especially in city premades trying to get the thing off in mid fight.
2. Unstoppable Wrath - Freakin thank you devs for giving Melee WP this BUT we still suffer in large fights especially in tight spots with collision the way it is, the ability needs 10 - 20% speed buff to justify the 1 minute cd so we can atleast time the ability at the right moments to keep on the target for those 10 sec and move about the hectic fights in City's, no i don't want a charge because that would not only be OP but wouldn't fit the fantasy but cmon the WP doesn't get cc that's ok aslong as we don't have overwhelming amount of weaknesses to stay on targets.
3. Morales - Very lame morales apart from rampaging siphon and penance we need a good M4 in wrath tree the one that is there is laughable, i remember the one they removed when cc got the big overhaul Divine Amazement silence and disarm in 40feet cone, don't have to have that back since its prob OP but we need something that defines the melee WP role as wrath atm i cant think of anything but if i come up with a great idea ill let ya know.
4. Divine Shock - Please make this useful either make it aoe or larger cone but tbh we dont need a knockback we are melee healers even in dps spec we need a target, i would like to see this get an overhaul into having atleast one cc the class can use effectively over a puny punt, i was thinking a very short range KD or Disarm to act more of an interupt should only last a few seconds but then that would make specs like grace/salv to strong again i would have to think some more on what would be balanced to turn this ability into to make it useful. This ability in particular would need allot of testing in different situations to get right.
These ideas are not so Melee WP can replace pure dps class or be unbalanced just trying to fix some problems that make the specs to weak to fit into mainly premade spots like City's/SC and even PvE. Would like to see Melee WP come out and speak put ideas out there that are realistic and balanced, so us who love the spec can finally fully fit a unique roll in endgame.
Please be productive and don't flame this post.