Huurl wrote: ↑Thu Jun 04, 2020 1:59 pm I forgot the name of the tactic that gave 5% crit chance by Blood Lust/Accusation... but it is painfully missing.
Going for AOE do not feel like the point or a solution. Lot of toons can have single build or aoe build (Sorc/BW, Choppa/slayer, etc.) that's fine and allow you to adjut your gameplay regarding the situation if you are going for Orvr, city, scenarii...
WE/WH can't do that since the Aoe options will always be less efficient. And that's fine as long you can have threatening single target burst. Unfortunatelly now any player who is able to detaunt has nothing to fear from a WE/WH...
WE/WH are light mdps who "kill or die". Nowadays to die is really easy (melee and light armor guarded or not) while to kill is absurdly difficult.
It saddens me since I played WE since release but I reroll sorc now to be usefull to my mate.
Main problems;
you lack AoE needed to clear challenge (enjoy that -30% outgoing dmg), something which other melee/ranged clear very fast (except SW lul)
This would not matter if your base attacks were 30% higher to begin with (they aren't).
The crit chances have been butchered throroughly for both classes over the years (Frenzied Mayhem nuked) and Order generic crit nerfs (Dirty Tricks, Leading Shots...).
Stealth is in the top 3 useless mechanics when it comes to endgame, competing for top spots with AM/Shaman mystery mechanic and Kotb/Chosen "maybe I'll remember to activate my almonds/auras". (well pets are also either too OP or beyond useless, instashot or pugkillers). Stealth allows sneaking on inexperienced pugs and ganking of occasional lowbies or a shaman on shrooms, but any decent healer will just detaunt and carry on spamming /lol emotes.
The funniest part is then years of ROR tweaking where you get endgame balance where Mara AOE provides similar pressure as WE ST dmg. (almost similar absurdity can be found with AoE WL proc stack + high armor pen + high mobility vs WH crawling behind trying to keep up with the rest of the fast moving mixed AoE+STburst melee train)
The question remains, why do majority of classes have access to both good ST+AoE pressure builds, and others have to do with just ST builds.
Or maybe that would not be a problem if the WE/WH ST dmg pressure was miles ahead of the ST pressure the other 6 melee classes provide (including MSH and ASW).