Page 1 of 1

Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 2:13 pm
by Boursk
Currently the scenario is ending way too fast in my opinion because the flags make the points tick way to fast, and I think they should be cut in half to make the scenario last longer than 2 minutes.

Might I add I'm really surprised no one else mentioned this when Thunder Valley was the weekend scenario a while ago.

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 2:23 pm
by Noslock
Cause thats the sc to farm emblems fast so the faster it ends the better it is

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 3:07 pm
by Zymer
I don’t mind the speed, to be honest.

What I don’t like is how there isn’t much fighting going on.

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 3:54 pm
by Boursk
Zymer wrote: Thu Oct 01, 2020 3:07 pm I don’t mind the speed, to be honest.

What I don’t like is how there isn’t much fighting going on.
Guess why that is lol

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 5:55 pm
by Martok
Zymer wrote: Thu Oct 01, 2020 3:07 pmWhat I don’t like is how there isn’t much fighting going on.

Nothing exist within the mechanics of the scenario which prevents a group from finding the enemy and fighting them.

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 8:45 pm
by Wrikur
Martok wrote: Thu Oct 01, 2020 5:55 pm Nothing exist within the mechanics of the scenario which prevents a group from finding the enemy and fighting them.
No, there's nothing preventing it. But the mechanics of the scenario and the size and geography of the map highly discourage fighting if you play the objectives.

Re: Thunder Valley Flag Points

Posted: Thu Oct 01, 2020 9:44 pm
by Martok
Wrikur wrote: Thu Oct 01, 2020 8:45 pm
Martok wrote: Thu Oct 01, 2020 5:55 pmNothing exist within the mechanics of the scenario which prevents a group from finding the enemy and fighting them.


No, there's nothing preventing it. But the mechanics of the scenario and the size and geography of the map highly discourage fighting if you play the objectives.

I didn't mean to imply I was attempting to argue. I am only stating that although TV is primarily a PVE scenario it is perfectly viable to just forget all that and go hunt the opposition.

Re: Thunder Valley Flag Points

Posted: Fri Oct 02, 2020 3:05 am
by Schweedy
Quite possibly the worst scenario in this game next to the newly "improved" Logrin's Forge.

Discourages all fighting and makes capping king. You could play without ever fighting anyone. Completely useless scenario, needs a revamp to make it even marginally redeemable.

Re: Thunder Valley Flag Points

Posted: Fri Oct 02, 2020 5:10 am
by sjemen
best scenario for nice small scale fighting.

Re: Thunder Valley Flag Points

Posted: Fri Oct 02, 2020 6:21 am
by triedset
It is an easy way to Farm emblems on. But yeah, it is a little short.
However, i think there is maybe too many points to take, so there is not much fighting. People are just running around taken flags all over the map.