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[GREENSKINS] Quality of life & roleplay suggestions

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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Orgruk
Posts: 251

[GREENSKINS] Quality of life & roleplay suggestions

Post#1 » Mon Nov 09, 2020 4:00 pm

Down here are some things that I keep on thinking about, that could be awesome to see in game, most of them are toward my beloved greenskins :

Tome Tactics
Add a unique tactic for each race, accessible via TOK achievment, that allow only for your intimate ennemies both players and npc :
  • 5% increased dmg
  • 5% increased influence, renown, experience gain
By example, Greenskins would be able to unlock and slot this tactic thus gain these bonuses when killing dwarves.


Waaagh emote
Remove the actual sound of /waaagh (both played for the player and surrounding players) and replace it by the sound surrounding players hear when your greenskin uses /cheer.


Size
Slightly increase the size of "older" Orcs (based on RR and number of skills) to match Warhammer's greenskin lore.


Goblin mounts
Add some new kind of mounts for them like spiders, squigs or even Arachnarok (this one could be a 24 people mount).


Heavy Armour mounts
Decaying heavy armour mounts is just sad, we could introduce some perma ones and increase the cost of Guild Coins maybe up to 20.



Gathering da Boyz
It's known in the fluff that bands of greenskins, when gathering together, are surrounded by the green energy of the waaaagh. When 12 or more greenskins player are ine the same warband, would be awesome to add a green cloudy visual effect around them.


Weapon appearance
Beside shields, remove the restriction of the same type weapon for the appearance slot, just leave the fact that it should be any weapon you can use.


Macro icons
Add in some new macro icons to extend the small existing amount.


RvR : giants
We could turn some "supplies" (mostly alochol and food) to bribe a giant who would help sieging a keep. Because giants are most of the time drunk, there's a small chance he would turn against the faction who engaged him.
When dead, the falling giant body will cause damage to every characters within 100f around.


Warpaints
Add more color choice.


Shaman
When selecting the shaman career let the player choose between Orc and Goblin on the customization screen.


Pirate Hat
For Grufrip, a pirate Kaptin hat. :mrgreen:
Last edited by Orgruk on Thu Jun 02, 2022 8:47 am, edited 8 times in total.

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Caedris
Posts: 4

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#2 » Mon Nov 09, 2020 5:25 pm

Agreed wiv all de pointz! WAAAAGH! :mrgreen:

Zxul
Posts: 1359

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#3 » Mon Nov 09, 2020 5:33 pm

How about a much more needed quality of life change for greenskins- a free race change into something which isn't green.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Caedris
Posts: 4

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#4 » Mon Nov 09, 2020 7:41 pm

Zxul wrote: Mon Nov 09, 2020 5:33 pm How about a much more needed quality of life change for greenskins- a free race change into something which isn't green.
Oi! Dat'z a krumpin'! :mrgreen:
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"Da only good stunty is a dead stunty. An' da only fing betta den a dead stunty'z a dyin' stunty who tell you where ta find 'is mates."

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Orgruk
Posts: 251

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#5 » Sat Nov 14, 2020 9:30 am

Added the giants idea
Last edited by Orgruk on Sun Oct 10, 2021 3:54 pm, edited 1 time in total.

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Ysaran
Posts: 1219

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#6 » Sat Nov 14, 2020 9:40 am

Don't forget more color for the warpaint!
Zputadenti

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Orgruk
Posts: 251

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#7 » Sun Nov 15, 2020 7:44 am

Added :grin:
Last edited by Orgruk on Sun Oct 10, 2021 3:54 pm, edited 1 time in total.

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Orgruk
Posts: 251

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#8 » Thu Dec 31, 2020 7:36 am

Updated with "size" section.
Last edited by Orgruk on Sun Oct 10, 2021 3:55 pm, edited 1 time in total.

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Vri
Posts: 608

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#9 » Thu Dec 31, 2020 8:01 am

Orgruk wrote: Mon Nov 09, 2020 4:00 pm


RvR : giants
We could turn some "supplies" (mostly alochol and food) to bribe a giant who would help sieging a keep. Because giants are most of the time drunk, there's a small chance he would turn against the faction who engaged him.
When dead, the falling giant body will cause damage to every characters within 100f around.


I like this idea a lot or just let a few giant lose in the world.

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adapter
Suspended
Posts: 420

Re: [GREENSKINS] Quality of life & roleplay suggestions

Post#10 » Fri Jan 01, 2021 1:19 pm

These ideas need to be implemented, aswell of each race
Kabuchop / Kabusquig / Kabuterimon / Tentomon

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