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[SH] Ranged knock down has to go

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Snowhawk
Posts: 145

Re: [SH] Ranged knock down has to go

Post#131 » Tue Jan 19, 2021 12:05 pm

Have a SH AP regen for group like a SW?
Have a SH a +25% dmg for 10sek button like a SW?
Have a SH perma stance or loose his abilitiey when pet dies? if you want a "perma stance" you need a tacitc slot for NO CD for death squigs. And you need a GCD for stay in stance when pet died.

OP SW... OP!!! :mrgreen:

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Sulorie
Posts: 7219

Re: [SH] Ranged knock down has to go

Post#132 » Tue Jan 19, 2021 1:16 pm

Gurf wrote: Tue Jan 19, 2021 11:31 am
You haven't refuted anything, half your rebuttals are just saying its high spec in a tree or it isn't very good ability, or tied to a pet, despite most SH using those abilities with ease all day every day.
No rSH plays with run away tactic, they got 2 new tactics, so no slot for it.
The pet dies much easier than WL pet. Kill it and they lose a lot more than WL on pet loss.
Dying is no option.

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JarlBerzirk
Posts: 159

Re: [SH] Ranged knock down has to go

Post#133 » Tue Jan 19, 2021 1:52 pm

Snowhawk wrote: Tue Jan 19, 2021 11:33 am Play a SH vs SW/BW,E on range 100ft... you will suprised how often you and your pet die.

But Order won: I switched to Magus... To mutch crying babys.
I think you will hate my magus more on the walls :twisted:
Same. Order isnt crying about magus and im having a great time blowing up order rats with discboi!

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Kragg
Posts: 1769

Re: [SH] Ranged knock down has to go

Post#134 » Wed Jan 20, 2021 2:32 pm

Jinxypie wrote: Tue Jan 19, 2021 9:14 am
Kragg wrote: Tue Jan 19, 2021 8:50 am
Jinxypie wrote: Mon Jan 18, 2021 8:19 pm SH became new lion and order doesn't like it a bit. Face roll times over guys. Time to dust of your detaunts and L2Play 😁
L2P with destruction having 65% of the population last night. Still couldnt take fort tho :D
Yep we couldn't. Even with all those OP one button SHs. So maybe they are not so OP in the first place. And second, we don't flood the forum immediately asking for order nerf and blaming the loss on them being too strong.
You are kidding, right? The destro forum game is strong af :lol:
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PlagueMonk
Posts: 117

Re: [SH] Ranged knock down has to go

Post#135 » Wed Jan 20, 2021 4:32 pm

Sulorie wrote: Tue Jan 19, 2021 1:16 pm
Gurf wrote: Tue Jan 19, 2021 11:31 am
You haven't refuted anything, half your rebuttals are just saying its high spec in a tree or it isn't very good ability, or tied to a pet, despite most SH using those abilities with ease all day every day.
No rSH plays with run away tactic, they got 2 new tactics, so no slot for it.
The pet dies much easier than WL pet. Kill it and they lose a lot more than WL on pet loss.
You expect us to cry for you because you have more good options than you can slot? All classes wish they had that problem. :roll:

Unlike the squig, the WL is supposed to be a melee pet so it should be tougher but it really isn't, it dies at the drop of a hat. You kill the lion and the WL loses pull, KD, CC abilities and about 25% of their damage. Gimme a break that SH loses more.
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Snowhawk
Posts: 145

Re: [SH] Ranged knock down has to go

Post#136 » Wed Jan 20, 2021 4:34 pm

Kill the Squigg and the SH loses kd, cc abbitlites & the stance like the "SW".. Do you know that? No?
Last edited by Snowhawk on Wed Jan 20, 2021 4:37 pm, edited 4 times in total.

cynicprophet
Posts: 59

Re: [SH] Ranged knock down has to go

Post#137 » Wed Jan 20, 2021 4:35 pm

Shadow warrior knockdown has to go too then :)
This topic sounds like l2p issue.

Sulorie
Posts: 7219

Re: [SH] Ranged knock down has to go

Post#138 » Wed Jan 20, 2021 4:45 pm

PlagueMonk wrote: Wed Jan 20, 2021 4:32 pm You expect us to cry for you because you have more good options than you can slot? All classes wish they had that problem. :roll:
Hell no, I expect you to learn to play and whine less on forums.
Dying is no option.

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ashton007
Posts: 380

Re: [SH] Ranged knock down has to go

Post#139 » Wed Jan 20, 2021 4:45 pm

balvor877 wrote: Thu Jan 14, 2021 4:44 pm
wiscel wrote: Thu Jan 14, 2021 4:14 pm
balvor877 wrote: Thu Jan 14, 2021 3:42 pm Seriously, you have destroyed all solo roaming for Order with that IWIN ability.

There are SHs roaming everywhere and the first hit is always the knock down. When you recover from it you are already half dead. And that on a ranged dps class with pet and tons of escape abilities...

That knock down either needs a pre-condition or the ranged reduced or removed. It is waaaay to powerful on that SH class.
On my WE I had to deal with the SW ranged kd since 2008. Twelve years later destro finally have range kd it needs to be removed?????
Yeah, and we have to deal with the Marauder pull since release... But stay on topic...
White lions have a pull/pounce all the same.

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boomcat
Suspended
Posts: 185

Re: [SH] Ranged knock down has to go

Post#140 » Wed Jan 20, 2021 4:47 pm

and i think SW sniping is to OP getting kited and killed on distance.
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