Its pretty obvious that need to be toned down...its a very long range stun on a class with high ranged dps and able to kite.adapter wrote: ↑Fri Feb 05, 2021 3:59 am Seriously, you have destroyed all solo roaming for Destruction with that I WIN ability.
There are SWs roaming and playing everywhere and the first hit is always the knock down. When you recover from it you are already half dead. And that on a ranged dps class with tons dots and escape abilities...
That knock down either needs a pre-condition, reduce kd time or the ranged reduced or removed. It is waaaay to powerful on that SW class.
Since run away tactic is nerfed its more easy to catch destro main kiters, so the tools to catch them need to be adjusted too. Also devs noticed how powerfull its a 3 sec RKD so they decided to reduce the duration to 2 secs, cant understand how SW remain in 3 secs when have higher range/less CD/best utility (ini debuff).