2H tanks has already been nerfed hard in both damage and survivability, going 2h outside sc and solo/party roam is already very niche (or yolo).vindicuss wrote: ↑Thu Feb 11, 2021 6:40 am 1. To make players want to play as SnB and increase the quantity of players playing as Tanks in every aspect of the game.
2. To fix the problem about the lack of tanks in Scenarios and the lack of SnB tanks in Forts / City / oRvR.
3. Limiting skills is boring.
4. Because for the fun of it.
The 2h nerfs are probably more the reason for fewer people playing tanks.. not that SnB is not doing enough damage.
I'm all for removing restrictions and instead adding bonuses for the intended setup (2h/SnB), but if you want to remove restrictions, remove it from all the "requires shield/block" skills instead of/as well as.