Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

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Poll: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Yes
85
54%
No
71
46%
Total votes: 156

malmar
Posts: 63

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#21 » Mon Aug 02, 2021 9:12 am

What's wrong with more people playing sc's? Maybe even enjoying them?

Add this a test for two weeks, or maybe a month and then see how people feel.

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Vholrat
Posts: 76

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#22 » Mon Aug 02, 2021 9:19 am

simply make premade meet other premades only

Justina
Posts: 65

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#23 » Mon Aug 02, 2021 10:09 am

I love that idea of having pug event SC only. I think it would be healthy for the for fun and the amount of people playing that SCs.

Whenever there is a try had premade around the other side stops queuing and the people left to queue are getting the same premade over and over and getting face rolled even harder. A try hard group with 80+, good players, perfect gear, good assist and discord is just superior to everything else. Even if you are able to build a 2/2/2 group that doesn't mean that you can beat them. Usually there aren't even enough good and well equipped people around to build such group.

Further more the premades pull away the good players from the player pool, making the pug rounds without that players even more terrible.

Having pug event SCs only would kind of solve that issue. The try hards would get mixed with random players, making it more fair for the other side and also more fun overall.

The overall fun for everybody should count more than the opinion of the guild and try hard groups who want to just stomp.

They should at least give it a try.

Vholrat
Posts: 76

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#24 » Mon Aug 02, 2021 10:09 am

basically nowaday the event scenario weekend is like a warning cartel with "DO not join! Premade zerg!"

lastalien
Posts: 456

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#25 » Mon Aug 02, 2021 10:17 am

What is the difficulty in make party and Q for the scenes not alone?

Simple party, a tank, dd and heal, will bring a decent benefit.

The summer population of the server does not contribute to the allocation of SC into separate branches. There are too few people to separate.
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Vholrat
Posts: 76

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#26 » Mon Aug 02, 2021 10:27 am

lastalien wrote: Mon Aug 02, 2021 10:17 am What is the difficulty in make party and Q for the scenes not alone?

Simple party, a tank, dd and heal, will bring a decent benefit.

The summer population of the server does not contribute to the allocation of SC into separate branches. There are too few people to separate.
the populaion excuse has been brought since 7 years. if you keep the situation like this will get worse and worse. many pug will not queue anymore scenarios knowing premade monopoly of it

lastalien
Posts: 456

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#27 » Mon Aug 02, 2021 10:34 am

Vholrat wrote: Mon Aug 02, 2021 10:27 am the populaion excuse has been brought since 7 years. if you keep the situation like this will get worse and worse. many pug will not queue anymore scenarios knowing premade monopoly of it
That's right, and we've seen ups and downs in the population, so that's not the problem for population.
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Sulorie
Posts: 7219

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#28 » Mon Aug 02, 2021 11:58 am

Vholrat wrote: Mon Aug 02, 2021 10:27 am
lastalien wrote: Mon Aug 02, 2021 10:17 am What is the difficulty in make party and Q for the scenes not alone?

Simple party, a tank, dd and heal, will bring a decent benefit.

The summer population of the server does not contribute to the allocation of SC into separate branches. There are too few people to separate.
the populaion excuse has been brought since 7 years. if you keep the situation like this will get worse and worse. many pug will not queue anymore scenarios knowing premade monopoly of it
The pugs, who blame premades for losing, will lose as well, if being matched against more experienced pugs.
As the matching is supposed to be random, the feeling to be fighting a premade, won't go away, despite them being pugs as well.
Dying is no option.

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badoglio
Posts: 57

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#29 » Mon Aug 02, 2021 12:16 pm

just git gut and go on


stop revamping this forumpost

thanks

User avatar
agemennon675
Posts: 500

Re: Should Weekend-Event Scenarios be Solo Queue (PUG) Only?

Post#30 » Mon Aug 02, 2021 12:16 pm

Sulorie wrote: Mon Aug 02, 2021 11:58 am
Vholrat wrote: Mon Aug 02, 2021 10:27 am
lastalien wrote: Mon Aug 02, 2021 10:17 am What is the difficulty in make party and Q for the scenes not alone?

Simple party, a tank, dd and heal, will bring a decent benefit.

The summer population of the server does not contribute to the allocation of SC into separate branches. There are too few people to separate.
the populaion excuse has been brought since 7 years. if you keep the situation like this will get worse and worse. many pug will not queue anymore scenarios knowing premade monopoly of it
The pugs, who blame premades for losing, will lose as well, if being matched against more experienced pugs.
As the matching is supposed to be random, the feeling to be fighting a premade, won't go away, despite them being pugs as well.
The thing is matchmaking in scs isnt random, matchmaking prioritize premade parties before solo queue players while creating a match. This usually result in pug vs premade games because a 6 man can create their own instance and it will get filled by anything goes on the other side. Another interesting thing in scenario matchmaking is that if you are on the underpopulated side you will more likely face premade parties in scenarios because pugs on the overpopulated side wont get in and parties will take priority. Now all that is not a problem if both sides used /5 and made 2-2-2 parties but we all know a lot of players are have no interest in grouping up. Also nowadays very few players actually play normal scenarios outside of event weekends because everyone likes joining open warbands for RvR. That leaves us with over-populated side being forced to group up to even get in a scenario while underpopulated side can get instant pops with solo queue = They get farmed by premades over and over.
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