Mastery as in "Path of Vigilance" or what have you. This is what I have in mind:
Currently from Ranks 11 and 21, you get a Mastery Point every odd level(=5 points). Meanwhile, most of Mastery progression takes place after that, when you generally get 1 point EVERY level. This is antithetical to fun imo. And here is my suggestion:
A lot of classes have lousy early(sub 20) and for next to no good reason. My suggestion is to modernize RoR a bit and to switch layout between early(sub 20) and late(30-40) parts of Mastery progression. Meaning that you would now get:
11-31: Mastery point / level
32-40: Mastery point / 2 levels
That would make Early Game MUCH more fun, incentivize Alts etc while it would "redesign" later stages of progression into what they usually are: min-max and completion of builds.
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What do you think?
Mastery Point Layout
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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