Post#21 » Wed May 19, 2021 7:07 pm
Foomy44 wrote: ↑Wed May 19, 2021 6:05 pm
Adelmar wrote: ↑Wed May 19, 2021 12:54 pm
Also, allow BHA to be used in assault stance because there was no reason in my mind to take that away
I assume this was taken away due to the AoE BHA tactic. The downside of the tactic is 65 foot range, meaning they wanted it to be a riskier play style. Staying in double armor stance the entire time you're spamming ranged aoe kinda doesn't play into the risky playstyle thing, and is probably a bit too effective RDPS for what is supposed to be a mostly melee stance. I would definitely prefer it if the tactic is what removed the ability to use BHA in assault stance instead of taking it away for everyone.
When you look at the detail, it does not really make sense.
- If we consider that the SW has a guard, then there is no difference with a bombing BW or a Slayer
- If we consider that the SW has a guard (or not), the being in assault for AoE damage is clearly not efficient (loss of AoE skills, trade of %crit bonus for WS), better stay in Skimirsh, the see the previous point
- If we consider that the SW has no guard, then being in assault will make a 3-sec difference while being in Skirmish range, because the double armor only makes a noticeable difference when you reach the 4k armor threshold. It will not save you from debuff armor and magical damage. Furthermore (again the details matter), SW usually slot in "Instintive Aim" tactic for the +Bal +WS +Strenght bonus, but the debuff toughness make a noticeable difference
I believe it was to tone down the burst of single target aSW. It was a mistake imho. Still I would gladly get some input from the devs.
----------------------------------------------------------------------------------------------------------------------------
RoR: SW 82, AM Heal RR51
AoR: SW R87, BW/R60+, SM/40+, AM/R50+, WL/R60+, Slayer R40+, DoK/SH/Sorcerer R40+ (+others)