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for the sake of god disable pet pathfinding

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knick
Posts: 209

for the sake of god disable pet pathfinding

Post#1 » Wed Jun 02, 2021 9:20 pm

Hello all

i´m total aware for the reasons and need of pet pathfinding. Pets run and shoot through walls doors and objects. But on the other hand Pet classes were also always hamperd by the pet itself. Pets are a important component of the class mechanic. If the pet dont work the class self is questionable. With the new pathfinding we bring it to a total new stress level. The patch is now 4 weeks old and several bug reports written but nothing happend till now. Pet pathfinding is not new. Last time it got disabled because its not working correct.

So kindly request to disable it again until it is working correct. . Its buggy and special melee pets are total unreliable.



Click here to watch on YouTube

this is just a small clip with few examples of the hamper. nerve breakdown are cut out
Last edited by knick on Wed Jun 02, 2021 11:59 pm, edited 1 time in total.
Knick WL RR85+
Knickli Mara RR80+

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Drys
Posts: 117

Re: for the sake of god disable pet pathfinding

Post#2 » Wed Jun 02, 2021 9:38 pm

love the one at the 1:00 mark.
Spoiler:
Drystav - Magus 40/6X
Drysthex - Zealot 40/4X
Drystzyk - Chosen 40/5X
Drystax - Mara 24/2X

Drystal - WE 40/5X
Drystmar - DOK 40/4X
Drystelle - Sorc 40/7X
Drysthorn - BG 40/6X

Drystham - Shaman 40/4X
Drystig - SH 40/5X
Drystlak - BOrc 40/4X

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agemennon675
Posts: 504

Re: for the sake of god disable pet pathfinding

Post#3 » Wed Jun 02, 2021 9:46 pm

It was really funny to watch, thanks for sharing :)
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer

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oaliaen
Posts: 1202

Re: for the sake of god disable pet pathfinding

Post#4 » Wed Jun 02, 2021 10:31 pm

Working as intended .. Lions are too dumb to jump but too smart to climb.
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Atropik
Posts: 708

Re: for the sake of god disable pet pathfinding

Post#5 » Wed Jun 02, 2021 10:44 pm

Since the very first day you made this wl you knew, this issues were coming. xd

Since the very first day of this server i keep telling to devs - cut the pet from the game, you will never fix it by any chance. Even if gw/ea regain the control over the game, they wont fix it.
Nicelook | Obey

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saupreusse
Developer
Posts: 2386

Re: for the sake of god disable pet pathfinding

Post#6 » Wed Jun 02, 2021 10:50 pm

tbh having pathfinding on pets is a pretty important thing. it just seems to need a lot of work still :lol:
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Brutinho
Posts: 164

Re: for the sake of god disable pet pathfinding

Post#7 » Wed Jun 02, 2021 11:08 pm

They should just revert it until there is a new version. Live the new version and let the community find all issues and rinse and repeat.

Glad a fellow pet user posted this. You killed it with the music lol
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Vri
Posts: 608

Re: for the sake of god disable pet pathfinding

Post#8 » Wed Jun 02, 2021 11:24 pm

oaliaen wrote: Wed Jun 02, 2021 10:31 pm Working as intended .. Lions are too dumb to jump but too smart to climb.
I like the way you think !

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sogeou
Posts: 412

Re: for the sake of god disable pet pathfinding

Post#9 » Wed Jun 02, 2021 11:45 pm

Looks about right, devs changing things which should not be changed or touched UNLESS they are making something better. But, they dig their heels in when the change is terrible. The pet for the WL should be put back in the state as it was in live. Currently the pet will get broken anytime you go in and out of a keep making it so you can't use a move. Also, the speed tactic does not work half the time due to the new changes they made.

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aa91837
Posts: 106

Re: for the sake of god disable pet pathfinding

Post#10 » Thu Jun 03, 2021 12:21 am

just git gud
Nobody on the broken noob class

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