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Re: "Efficient Runecarving" Tactic

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NSKaneda
Posts: 968

Re: "Efficient Runecarving" Tactic

Post#1 » Mon Jun 07, 2021 1:38 pm

EDIT: OP deleted his question from this thread so I guess it's no longer relevant
Last edited by NSKaneda on Sat Jun 12, 2021 12:43 pm, edited 1 time in total.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
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Ysaran
Posts: 1220

Re: "Efficient Runecarving" Tactic

Post#2 » Mon Jun 07, 2021 1:38 pm

Everything that isn't a DoT is Direct Damage. It's not related to the type of damage (physical, spiritual,...) or type of ability (curse, hex,...)
Zputadenti

Auzor
Posts: 46

Re: "Efficient Runecarving" Tactic

Post#3 » Fri Jun 11, 2021 7:17 pm

NSKaneda wrote: Mon Jun 07, 2021 1:38 pm Yes, arcing power is basicly the same as efficient runecarving and their destro equivalents.

Rune of Immolation is a dot (damage over time) and Efficient Runecarving works with direct (insta) damage abilities like Rune of Striking or Rune of Fire - however since lifetaps cannot crit using efficient runecarving / arcing power is mediocre at best.

As for damaging / hex / whatever: it's to do with class-specific dmg type and ability to cleanse those by opposition.


The point of Oathrunes is to give your partymember 60min buff (and some warband setups like to use oathrunes / zealot marks for coordinated aoe dmg). Buff fist, worry about fluff dmg second ;)
Lifetaps cannot crit??
Why the hell is that??

I thought the damage part could crit no?

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NSKaneda
Posts: 968

Re: "Efficient Runecarving" Tactic

Post#4 » Fri Jun 11, 2021 11:15 pm

Auzor wrote: Fri Jun 11, 2021 7:17 pm
NSKaneda wrote: Mon Jun 07, 2021 1:38 pm
Spoiler:
Yes, arcing power is basicly the same as efficient runecarving and their destro equivalents.

Rune of Immolation is a dot (damage over time) and Efficient Runecarving works with direct (insta) damage abilities like Rune of Striking or Rune of Fire - however since lifetaps cannot crit using efficient runecarving / arcing power is mediocre at best.

As for damaging / hex / whatever: it's to do with class-specific dmg type and ability to cleanse those by opposition.


The point of Oathrunes is to give your partymember 60min buff (and some warband setups like to use oathrunes / zealot marks for coordinated aoe dmg). Buff fist, worry about fluff dmg second ;)
Lifetaps cannot crit??
Why the hell is that??

I thought the damage part could crit no?

Effect of the great hybrid healer nerf aka shammie rework patch. Sure, dmg can crit but since we're talking about a healer class using a tactic to heal with dps skills (hybrid healing) we should be interested in healing aspect of it (healed for 50% of the dmg dealt). Since lifetaps cannot (heal) crit you loose a lot of healing potential that could keep your teammates up with dps skills alone (maybe with one or two occasional hots thrown in).

IMO now it's good for the +10 strikethrough component only and a wasted tactic slot outside of dps solo roaming build.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *

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NSKaneda
Posts: 968

Re: Re: "Efficient Runecarving" Tactic

Post#5 » Sat Jun 12, 2021 1:04 pm

OP deleted his question from this topic so I guess it's no longer relevant - thread can be scrapped.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *

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