Choppa knockdown:
It's not usable until you are Berserk. Too much happens in the meantime and every so often against classes with knockdown's at will you never get the chance to counter or use it. Every encounter I have with for exmaple other m.dps it's a damage trading with exception for my ass on the ground for 3 seconds.
Suggestion: Lower the requirement to Furious state like the other Exhaust abilities.
Bleed em out:
Also wanna throw in a suggestion to tweak Bleed em out ability. Its far too expensive AP wise to even wanna use it. But it's spammable, in this case you could lower the cost to 35 AP from 45 and give it a 10 sec CD. The damage of the ability is fine. Just no need to spam an ability that cost 45 AP to use.
Yer all bleeding now!:
This ability needs a serious overlook. Zero stat scaling. Makes no difference how much strenght or WS you got, it doesnt do anymore damage. Serves as nothing but debuff concealing. Either increase the dots base damage or add some stat scaling.
Cheers.
Choppa overlook
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Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: Choppa overlook
Does it matter when you trade blows with them until berserk? You are still guarded and healed and the requirement is set so high, because it can't be avoided, no matter the parry/block the enemy got. I can see, where you are coming from, if you argue from a slayer perspective with rampage, where the bonus is less valuable.
Dying is no option.
Re: Choppa overlook
No matter what suggestion You throw on the table, answer will be: all of Your described issues are related to solo only. Get guard, get heal, stay in party and You are fine. There is literaly no space and no will of balance from solo perspective in this game.
Pigbutcher - Choppa RR80+
Cyplenkov - Marauder RR80+
Vdova - Witch elf RR80+
Hajzl - Swordmaster RR80+
Roznetka - Engineer RR70+
Cyplenkov - Marauder RR80+
Vdova - Witch elf RR80+
Hajzl - Swordmaster RR80+
Roznetka - Engineer RR70+
- nebelwerfer
- Posts: 648
Re: Choppa overlook
just go wot rules so you can actually play these classes with their entire kit at your disposal.. reducing enemies chances to crit etc is just so huge, also detaunting before a knockdown without destroying your rage..
add morale regen gear so you can pop the defensive m1 quickly before you need to flee out if things aren't going in your favor.. also they should buff taking chances and the mirror for choppa so their regen doesn't stink as much
my2c
add morale regen gear so you can pop the defensive m1 quickly before you need to flee out if things aren't going in your favor.. also they should buff taking chances and the mirror for choppa so their regen doesn't stink as much
Spoiler:
Re: Choppa overlook
This. always This.
agree
Ravezaar Slayer rr86
Ravezz Ironbreker rr82
Goingsolo Shadow Warrior rr81
Zutha Runepriest rr83
Raave Magus rr84 (finally gave in to Tzeentch whispers)
https://imgur.com/a/mlxv1nJ
Ravezz Ironbreker rr82
Goingsolo Shadow Warrior rr81
Zutha Runepriest rr83
Raave Magus rr84 (finally gave in to Tzeentch whispers)
https://imgur.com/a/mlxv1nJ
Re: Choppa overlook
I just gave up my Choppa after so many years of play.. No point in play it for so long.
Re: Choppa overlook
How i see balancing 24 vs 24:
https://m.youtube.com/watch?v=GhzvvHCsC7w
https://m.youtube.com/watch?v=GhzvvHCsC7w
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