My post is meant to be thorough, and has so far addressed every counterpoint brought up. Your point about freeing up a GCD was meant to be addressed by the "one free attack every 10 seconds" observation.zulnam wrote: ↑Wed Sep 15, 2021 6:39 am You don't need carbon copies. Just a bit of tweaking.
The recent Gift of Khaine seems nice imo, but it does require crit (which if you're teamed with a 2H BG should be easier to get). In a way it's in line with DoK's offensive nature. Not sure if it procs for both you and defensive or just defensive; not even sure if that is needed.
Other than that Pillage Essence is something that would probably require a bit of a look. Maybe increase the value to 100 and have it act as a morale pump for your defensive, similar to the recent Bonded Pack change for WL (which is for the entire group).
That would give snb DoK a role as an offensive healer as well as a morale pump for an important dps; would mean more would be wanted in ST groups.
Be smart, don't just spend twenty paragraphs complaining, look around at what else is happening. No class lives in a bubble, no class is an exact mirror and this is a team game.
And just a bit of food for thought: You need to slot a tactic to apply heal debuff, yes, but you are also freeing up one GCD. Look at the big picture.
"Accept that the class is more offensive" was also addressed by my two suggestions the first of which is to make a small change to an existing tactic. The thought being:
A cup DoK shouldn't be attacking to get a proc. A melee healer should. The DoK has a tactic that procs on attack but does not boost the damage of attack based heals.
My other suggestion is to take an offensive ability that doesn't really have a place in the Sacrifice toolkit and improve it. Again this is in line with "Accept that the DoK is more offensive." I get it. I'm on board.
Regarding the heal debuff, I'll just wait till I'm full sov with the extra points to reach that tactic then. But my point is that authority on playing a grace WP says it's surprisingly useful and this does run directly counter to the idea that the DoK should on the whole be more offensive. Perhaps that ability should require a great weapon, but I'd rather see a concession to my spec than a nerf to another.
Regarding my stats, I've been using 5-6 pcs of Vale-Walker, Sent ring with block talisman, bloodlord blood ward, and bloodlord painblade. I've tried various combinations beastlord book, ring, & cloak, ravicks torment cloak, both gunbad diamonds, and the ring from Bastion stairs. At this point my gear improvement options are limited to the BS cloak and Sov.
Since end game gear comes from RvR and cities, I've played around some with the "gimped" cup build and I think there's potential there. Especially given that martyr offers a group heal on being attacked which fits very well with the idea "Sacrifice". Combined with fueled actions there's potential to generate more SE per second (at the noteworthy cost of 4 hits recieved per 3 seconds). Perhaps it's absurd build but the patron saint of Grace WP's finds it fun, and I do as well.