So the elevation of play to a higher bar by use of addons is always good for the game, thats my hypothesis. It just seems so weird to me, I mean I love winning against unlikely odds in a fight thanks to the enemy misplays or failing to use their right skills at the right time just as much as the next guy, but winning due to my own skill, coordination with other players or game knowledge is far more satisfying and there is nothing NB can do to replace that.
I think in general the more effective any given player in the battlefield is, the better it is for the game experience as a whole.
But when I need to use aoe knockback or aoe root sometimes the buffhead icons don't load in on a freshly selected target before I need to press that button. So there's no way for me to rely on it if it has a few seconds delay. Does then NB work that flawlessly it will instantly scan and check conditionals faster than I would get information from buffhead in a hectic fight where you are frequently switching targets to check for immunity?
Even if that is the case, neither it or you can scan 9+ people who are charging in on me or my teammate, there wouldn't be enough time to check if they are all not immune before someone dies. Then, risking it only being effective on a few of them would be worth, perhaps lifesaving. If NB wouldn't allow you to, because only one of them have immunity, it would cost you.
That's also worth considering, no? I mean the obvious answer to that would be, "yes this only means you need to have aoe cc on a seperate non-conditional hotkey", but then again that means that NB won't play the game or make decisions for you. It will make a lot of things easier, which is usually a good thing. (can cause lazyness and lessen the quality of pvp but I think that's not usually argued by anyone, nobody objects about people doing worse, only thing that seems to be taken issue with is people doing better than they ought to.)