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Make sc queue like city

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Dajciekrwi
Posts: 700

Re: Make sc queue like city

Post#41 » Fri Jan 28, 2022 12:08 pm

Morradin wrote: Fri Jan 28, 2022 11:54 am Sadly, there is a misplaced bias towards forcing players to be social in real life, by having them organize with five other people, like it or not. Which means solo players almost always get matched vs a premade group. This is done on purpose, so that solo players will fail, and have a harder time. It is really sad how the majority of players are treated.
Im completly agreed with that opinion. 100/100

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Evilest
Posts: 168

Re: Make sc queue like city

Post#42 » Fri Jan 28, 2022 12:14 pm

GamesBond wrote: Sun Jan 23, 2022 5:26 pm We've created some systems that lessen how harsh the game is to solo players, and we've also changed our queue system often to test alternatives. These alternatives were hated by everyone as the queue times skyrocketed. We're not going to do such changes again since we've tested them twice and on both times they failed to deliver.
Not hated by everyone. I'd rather wait rather than get kicked in the face repeatedly for 10 minutes for nothing.

A simple ".onlybalancedcompopops on" would require no changes client side and would let people queue for longer if they actually want to join an entertaining scenario.

Sulorie
Posts: 7219

Re: Make sc queue like city

Post#43 » Fri Jan 28, 2022 12:17 pm

Morradin wrote: Fri Jan 28, 2022 11:56 am
heybaws wrote: Fri Jan 28, 2022 11:28 am Literally every night there is someone looking for people to make t3 sc grp on both sides. If you are too lazy to join it and to work as a team atleast be honest and admit it instead of straight making sh*t up about how impossible it is to find a group in t3 scs.
Also if people coming in to the game that is about grp play and they keep playing solo in every aspect of it, why their voice should matter on literally any aspect of the game? They deliberately choose to play outside of the system and now they whine that system is not changing to fit them in, bruh..
Stop calling it lazy. I hate this bias you groupies have towards your beloved 6 man carrying you. Some of us do not like interacting with other people. That is why we play video games. NOT to interact with people that are hung up on their egos, like you!
You want to play video games without having to interact with other humans? How about you pick a single player game instead of a MMO?
People building 6mans are not getting carried, they actually put in the effort to increase the chances of winning. Solo players, who play alongside the premades are the ones, who are carried.
Your view on the matter is pretty much twisted 180°.
You made a choice and I don't judge people, who play solo for whatever reason unless they complain about losing - this is beyond silly.
Dying is no option.

Everdin
Posts: 555

Re: Make sc queue like city

Post#44 » Fri Jan 28, 2022 12:21 pm

Morradin wrote: Fri Jan 28, 2022 11:54 am Sadly, there is a misplaced bias towards forcing players to be social in real life, by having them organize with five other people, like it or not. Which means solo players almost always get matched vs a premade group. This is done on purpose, so that solo players will fail, and have a harder time. It is really sad how the majority of players are treated.
Stop calling it lazy. I hate this bias you groupies have towards your beloved 6 man carrying you. Some of us do not like interacting with other people. That is why we play video games. NOT to interact with people that are hung up on their egos, like you!
Not sure if good troll or bad player :shock:

If first:

:D

If second:

Please prove that this is done on purpose (Even if there are premades on both sides). And what is wrong with my que when I often fight premade vs premade.

If socialising is to hard for you feel free to contact me, I can give you some pretty nice tips for solo RPGs :) (Oh forget, contact me means socialising, sry then...)

Edit: I don't think that the majority of an MMO has problems with social interactions
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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Morradin
Posts: 218

Re: Make sc queue like city

Post#45 » Fri Jan 28, 2022 1:22 pm

Everdin wrote: Fri Jan 28, 2022 12:21 pm
Morradin wrote: Fri Jan 28, 2022 11:54 am Sadly, there is a misplaced bias towards forcing players to be social in real life, by having them organize with five other people, like it or not. Which means solo players almost always get matched vs a premade group. This is done on purpose, so that solo players will fail, and have a harder time. It is really sad how the majority of players are treated.
Stop calling it lazy. I hate this bias you groupies have towards your beloved 6 man carrying you. Some of us do not like interacting with other people. That is why we play video games. NOT to interact with people that are hung up on their egos, like you!
Not sure if good troll or bad player :shock:

If first:

:D

If second:

Please prove that this is done on purpose (Even if there are premades on both sides). And what is wrong with my que when I often fight premade vs premade.

If socialising is to hard for you feel free to contact me, I can give you some pretty nice tips for solo RPGs :) (Oh forget, contact me means socialising, sry then...)

Edit: I don't think that the majority of an MMO has problems with social interactions
The sheer toxicity of your response proves all I am saying about players who form premades. But hey ... you have an awesome day your way, i will mine. I just have to work harder.
As for proof, just look at previous posts and responses given by lead Dev Wargrmr (sp). He has specifically, and in round about ways, stated that the game is slanted do that solo players always are disadvantaged when it comes to matching for scenarios. Hey, his game, his rules. I am fine with that. But then people like you should not pretend that people who play with the same other 5 people day in and day out are not looked upon as favorite children.

Everdin
Posts: 555

Re: Make sc queue like city

Post#46 » Fri Jan 28, 2022 1:31 pm

Morradin wrote: Fri Jan 28, 2022 1:22 pm
Everdin wrote: Fri Jan 28, 2022 12:21 pm
Morradin wrote: Fri Jan 28, 2022 11:54 am Sadly, there is a misplaced bias towards forcing players to be social in real life, by having them organize with five other people, like it or not. Which means solo players almost always get matched vs a premade group. This is done on purpose, so that solo players will fail, and have a harder time. It is really sad how the majority of players are treated.
Stop calling it lazy. I hate this bias you groupies have towards your beloved 6 man carrying you. Some of us do not like interacting with other people. That is why we play video games. NOT to interact with people that are hung up on their egos, like you!
Not sure if good troll or bad player :shock:

If first:

:D

If second:

Please prove that this is done on purpose (Even if there are premades on both sides). And what is wrong with my que when I often fight premade vs premade.

If socialising is to hard for you feel free to contact me, I can give you some pretty nice tips for solo RPGs :) (Oh forget, contact me means socialising, sry then...)

Edit: I don't think that the majority of an MMO has problems with social interactions
The sheer toxicity of your response proves all I am saying about players who form premades. But hey ... you have an awesome day your way, i will mine. I just have to work harder.
As for proof, just look at previous posts and responses given by lead Dev Wargrmr (sp). He has specifically, and in round about ways, stated that the game is slanted do that solo players always are disadvantaged when it comes to matching for scenarios. Hey, his game, his rules. I am fine with that. But then people like you should not pretend that people who play with the same other 5 people day in and day out are not looked upon as favorite children.
But this is not on purpose to let solo players fail, this disadvantage comes fromt the pure fact that you are solo, there is no punishment, it's just what it is.

Going to war solo < going to war with an army. You have been given a pug sc to que solo hand have maybe a lucky hand and get decent people in, or it fails complete. If you want it balanced, you have solo ranked, but be aware that you have to do something to win and can't rely und "QQ-they are stronger".

The ongoing crying by a few people that pug sc does not open is prove enough that snowflakes like you are a itsy bitsy tiny whiny minority if you are not able to gather 12 people and leave group que forever
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

Ashoris
Posts: 346

Re: Make sc queue like city

Post#47 » Fri Jan 28, 2022 2:10 pm

Morradin wrote: Fri Jan 28, 2022 11:56 am Stop calling it lazy. I hate this bias you groupies have towards your beloved 6 man carrying you. Some of us do not like interacting with other people. That is why we play video games. NOT to interact with people that are hung up on their egos, like you!
It is a MMO - one of the key differences is that socialising is a big part of this type of game ... its ok if you dont want to - but dont expect the game to ignore one of his core aspects.

a lot of people writing here playing a lot SOLO too (back in the days Sulorie played DPS AM and got flamed every damn SC :P ) Everdin do not care about grp size or composition and plays just how it comes ... the only difference is - he knows its not the game's fault if he loses !

This game is in general very casual and solo friendly ...
Warhammer Return of Reckoning
Verey / Ashoris / Devoras

WaR -dead-
Erengrad - Order - Frostbringer - Devoras

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Morradin
Posts: 218

Re: Make sc queue like city

Post#48 » Fri Jan 28, 2022 3:25 pm

Everdin wrote: Fri Jan 28, 2022 1:31 pm
Morradin wrote: Fri Jan 28, 2022 1:22 pm
Everdin wrote: Fri Jan 28, 2022 12:21 pm



Not sure if good troll or bad player :shock:

If first:

:D

If second:

Please prove that this is done on purpose (Even if there are premades on both sides). And what is wrong with my que when I often fight premade vs premade.

If socialising is to hard for you feel free to contact me, I can give you some pretty nice tips for solo RPGs :) (Oh forget, contact me means socialising, sry then...)

Edit: I don't think that the majority of an MMO has problems with social interactions
The sheer toxicity of your response proves all I am saying about players who form premades. But hey ... you have an awesome day your way, i will mine. I just have to work harder.
As for proof, just look at previous posts and responses given by lead Dev Wargrmr (sp). He has specifically, and in round about ways, stated that the game is slanted do that solo players always are disadvantaged when it comes to matching for scenarios. Hey, his game, his rules. I am fine with that. But then people like you should not pretend that people who play with the same other 5 people day in and day out are not looked upon as favorite children.
But this is not on purpose to let solo players fail, this disadvantage comes fromt the pure fact that you are solo, there is no punishment, it's just what it is.

Going to war solo < going to war with an army. You have been given a pug sc to que solo hand have maybe a lucky hand and get decent people in, or it fails complete. If you want it balanced, you have solo ranked, but be aware that you have to do something to win and can't rely und "QQ-they are stronger".

The ongoing crying by a few people that pug sc does not open is prove enough that snowflakes like you are a itsy bitsy tiny whiny minority if you are not able to gather 12 people and leave group que forever
Snowflake... LMAO ...
Anyone who has the sand to solo que and face premade after premade, is not a snowflake.

-The snowflakes are all in premades. Every nerf to either realm has come because some "Leet" premade complained because they lost to pugs.

-Scenarios are primarily King of The Hill, (KoH), so that premades can beat up on pugs. In multi capture scenarios, pugs can actually play the SC as designed, cap multiple flags ... all the while the premade is running around in a tight group losing because they can not do multi tasking. So SC's get made into KoH. Premade players complaining are the reason sc's like Logrins Forge and Reikland Hills got changed to flags being open for capture one at a time. I remember loving to hear the howls of premades beaten by pugs in Reik Hills because the premade rode together and could only cap one flag at a time. And of course they could not spawn camp and kill undergeared pugs. Glory DAYS!!!

- The MAIN reason we see pugs facing premades is so that the favorite children do not have to wait long to get an sc pop. In a real matching system, pugs would always face pugs. 6 man premades would have to wait for another 6 man premade to que up to get a pop. Somehow it is unacceptable for premades having to wait???

Who is the real snowflake? The gutsy solo player, or the person that can not solo so gets 5 others to protect him? My heart will always be with the solo players

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licenje
Posts: 84

Re: Make sc queue like city

Post#49 » Fri Jan 28, 2022 3:33 pm

Was here when they tested 2 2 2 que sistem, que was 10-20 mins on order for solo dps class... and ppl that complain about it are same ppl that play premades cos they dont get instant pop and cant farm pugs as they intend to... was same players that where against 6 man only fight 6 mans cos they cant farm as they itend to...
Last weekend had guys from fl do premade and i was solo q with my slayer they finish 1 sc, and had 2 sc pop before me, when they where 4 mins in 2 sc i had pop, my sc was 1 heal 11 dps vs 2 destro pemade and they had 2 sc vs destro pugs...
When i do premade i get 90% of time vs pugs, when i solo i get 90% of time vs premades and this is part that needs to change in my opinion... if go premade i wona fight premade but you get pug all the time... thats why i go mostly solo q or duo with heal...
But most vocal ppl and majority, are ones that make premade to farm pugs so i dont expect that to change...

Everdin
Posts: 555

Re: Make sc queue like city

Post#50 » Fri Jan 28, 2022 3:38 pm

Morradin wrote: Fri Jan 28, 2022 3:25 pm
Everdin wrote: Fri Jan 28, 2022 1:31 pm
Morradin wrote: Fri Jan 28, 2022 1:22 pm

The sheer toxicity of your response proves all I am saying about players who form premades. But hey ... you have an awesome day your way, i will mine. I just have to work harder.
As for proof, just look at previous posts and responses given by lead Dev Wargrmr (sp). He has specifically, and in round about ways, stated that the game is slanted do that solo players always are disadvantaged when it comes to matching for scenarios. Hey, his game, his rules. I am fine with that. But then people like you should not pretend that people who play with the same other 5 people day in and day out are not looked upon as favorite children.
But this is not on purpose to let solo players fail, this disadvantage comes fromt the pure fact that you are solo, there is no punishment, it's just what it is.

Going to war solo < going to war with an army. You have been given a pug sc to que solo hand have maybe a lucky hand and get decent people in, or it fails complete. If you want it balanced, you have solo ranked, but be aware that you have to do something to win and can't rely und "QQ-they are stronger".

The ongoing crying by a few people that pug sc does not open is prove enough that snowflakes like you are a itsy bitsy tiny whiny minority if you are not able to gather 12 people and leave group que forever
Snowflake... LMAO ...
Anyone who has the sand to solo que and face premade after premade, is not a snowflake.
But the one who complains about it even if he could do something else
-The snowflakes are all in premades. Every nerf to either realm has come because some "Leet" premade complained because they lost to pugs.
Never saw a "Leet"premade complaining about this
-Scenarios are primarily King of The Hill, (KoH), so that premades can beat up on pugs. In multi capture scenarios, pugs can actually play the SC as designed, cap multiple flags ... all the while the premade is running around in a tight group losing because they can not do multi tasking. So SC's get made into KoH. Premade players complaining are the reason sc's like Logrins Forge and Reikland Hills got changed to flags being open for capture one at a time. I remember loving to hear the howls of premades beaten by pugs in Reik Hills because the premade rode together and could only cap one flag at a time. And of course they could not spawn camp and kill undergeared pugs. Glory DAYS!!!
Would never complain about a scenario, premade or not, where i can beat the sh.. out of some destro, if vs pug, no problem to do both
- The MAIN reason we see pugs facing premades is so that the favorite children do not have to wait long to get an sc pop. In a real matching system, pugs would always face pugs. 6 man premades would have to wait for another 6 man premade to que up to get a pop. Somehow it is unacceptable for premades having to wait???
If you have no problem to wait, que pug sc
Who is the real snowflake? The gutsy solo player, or the person that can not solo so gets 5 others to protect him? My heart will always be with the solo players
like Ashoris wrote, I play solo, I play pug, I play premade and I don't give anything about, if I loose against premade all the time, I start building premade or stop if I can't get it, but not crying about people that play this game as intendet.

The Snowflakes are the people that want to force their playstyle over all, even if they already have all they want (pug and solo ranked) and constantly crying about whats wrong with people that play a MMO as..yeah as an Multiyplayer game.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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