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WH and WE steath 30 seconds again

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dkill
Posts: 30

WH and WE steath 30 seconds again

Post#1 » Thu Jul 28, 2022 2:10 pm

Please change back stealth WH WE 30 seconds again. Classes lose their hunting nature. With this new Crest WH and WH system you don't need a group.

Angelica WE 82rr / Witch Hunter 82rr

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wachlarz
Posts: 798

Re: WH and WE steath 30 seconds again

Post#2 » Thu Jul 28, 2022 2:18 pm

And reduce dmg from dots by 50%. Rshy roaming solo.

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inoeth
Suspended
Posts: 513

Re: WH and WE steath 30 seconds again

Post#3 » Thu Jul 28, 2022 2:52 pm

WH and WH
lol
yes nerf WH xD

seriously stealth should be longer not less.
or 30s but short cool down
and btw ppl will still group up, nerfing stealth will even promote that

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facundo7777
Posts: 402

Re: WH and WE steath 30 seconds again

Post#4 » Thu Jul 28, 2022 2:59 pm

Agree.
Reduce time to 30
Reduce cd a little bit

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vanbuinen77
Posts: 223

Re: WH and WE steath 30 seconds again

Post#5 » Thu Jul 28, 2022 3:07 pm

I agree, change stealth to 3 seconds
Malificatium-Magus
Malificatiiium-Chosen
Malificatiium-Shaman

bwmitu
Posts: 4

Re: WH and WE steath 30 seconds again

Post#6 » Thu Jul 28, 2022 3:15 pm

Finally! someone had a good idea... assassins classes are dominating the entire game (city ​​is almost no longer part of the game) they do what they wanna do... without break a fingernail... Guys, let be honest, the game it was not created to roaming ppl, its a group game with mechanics to group fights... if the only class that has a solo kit is dominiting the entire game, its wrong... think about that...

bodebr13
Posts: 3

Re: WH and WE steath 30 seconds again

Post#7 » Thu Jul 28, 2022 3:21 pm

Agree.
Stealth classes are completely dominating lake, longer stealth makes it easier for big groups to stay invisible together. These classes have everything and no drawback right now.
The way there game plays now, in a while we will only have We, Wh, Am and Shamys on the game.
Go full core and remove smoke bomb all together too.

Chosenoneror
Posts: 17

Re: WH and WE steath 30 seconds again

Post#8 » Thu Jul 28, 2022 4:19 pm

I agree! It's time to review this. WH/WE can do what they want, enter any fight and come out unscathed. WH is even more broken than WE, not counting 5 tactics, right people!

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Shogun4138
Posts: 119

Re: WH and WE steath 30 seconds again

Post#9 » Thu Jul 28, 2022 4:27 pm

Wh and We die a lot. Ironically they get killed and don't run to the forums.

I literally watch one AM kite and kill a six man, but they are not broken. 🤡

You literally have to spec your character for the type of game play you intend to use. Solo, 6 man, or warband. Do not expect to win when your set up for warband play and someone set up for solo play kills ya. Its all relative.
Gogo 80we
Mudflinga 81rSH
Zenzo chosen**

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dkill
Posts: 30

Re: WH and WE steath 30 seconds again

Post#10 » Thu Jul 28, 2022 4:43 pm

Shogun4138 wrote: Thu Jul 28, 2022 4:27 pm Wh and We die a lot. Ironically they get killed and don't run to the forums.

I literally watch one AM kite and kill a six man, but they are not broken. 🤡

You literally have to spec your character for the type of game play you intend to use. Solo, 6 man, or warband. Do not expect to win when your set up for warband play and someone set up for solo play kills ya. Its all



Simple resolve , increases damage and removes sustains. These classes are made for opening and killing . They have been modified to play in a group and now do not need a group

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