There is a % chance on semi visible targets to lose stealth on hit. They have to be very lucky to keep stealth when being hit.HammerGuy wrote: ↑Fri Jul 29, 2022 9:48 pm
It's not about so easily, it's about something to counter stealth at all. Right now it's rare to break anyone out of stealth. Spotting them in stealth is hard enough, hitting them while keeping them spotted is another part, and then there's hoping that it actually breaks them out is another.
I'm not asking for AoE damage to break stealth, but direct damage on a spotted target should. At the very least a knockdown should break stealth. What sense does it make for them to be knocked down and still in stealth?
WH and WE steath 30 seconds again
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Re: WH and WE steath 30 seconds again
Dying is no option.
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Re: WH and WE steath 30 seconds again
Last I saw it was at 15% per hit. That's when they are visible to you in stealth. If you don't see them at all, you cannot break them out. So, not only do you need to see them, but you need to hit them on average 7 times to break them out.Sulorie wrote: ↑Fri Jul 29, 2022 10:49 pmThere is a % chance on semi visible targets to lose stealth on hit. They have to be very lucky to keep stealth when being hit.HammerGuy wrote: ↑Fri Jul 29, 2022 9:48 pm
It's not about so easily, it's about something to counter stealth at all. Right now it's rare to break anyone out of stealth. Spotting them in stealth is hard enough, hitting them while keeping them spotted is another part, and then there's hoping that it actually breaks them out is another.
I'm not asking for AoE damage to break stealth, but direct damage on a spotted target should. At the very least a knockdown should break stealth. What sense does it make for them to be knocked down and still in stealth?
A knockdown should break them out of stealth every time. A hit on a target in stealth that you see should be at a minimum of 33% to break them out of stealth.
Re: WH and WE steath 30 seconds again
Wait, what is this 5 tactic bug? Is it only on WH or can any class do this?
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: WH and WE steath 30 seconds again
So I'm 40/35 in Ruin gear... Without the tactic bug, or "regen build." I literally get hit back to back crits by sorcs for 2500+ a pop and dead.
I can open up and dump everything on any healer and do literally 0 dmg while I'm kited and killed by a single dot.
We have no dot cleanse...
We get parried 100% of the time by the Destro tank trains or the 5 billion absorb buffs they have. By the time you Sever Blessing any kind of defense, you're dead because tanks can hit for 1200+ while my ramp up to a 5 accusation Absolution burst and spam barely hits for over 400.
The issue is not WH and WE...
The ones that wreck your **** are probably RR80+ with full BIS gear.
Me on the flip side. I'm lucky if I can damage anyone before getting 2 shot as soon as I pop from stealth and detaunt/shroud or RB.
If it weren't for Dragon Gun and BBoP, I would not have even attempted to even get to CR40, because so far it's just a **** slug fest to even climb RR to eventually get the gear/extra talent points to even compete.
I can open up and dump everything on any healer and do literally 0 dmg while I'm kited and killed by a single dot.
We have no dot cleanse...
We get parried 100% of the time by the Destro tank trains or the 5 billion absorb buffs they have. By the time you Sever Blessing any kind of defense, you're dead because tanks can hit for 1200+ while my ramp up to a 5 accusation Absolution burst and spam barely hits for over 400.
The issue is not WH and WE...
The ones that wreck your **** are probably RR80+ with full BIS gear.
Me on the flip side. I'm lucky if I can damage anyone before getting 2 shot as soon as I pop from stealth and detaunt/shroud or RB.
If it weren't for Dragon Gun and BBoP, I would not have even attempted to even get to CR40, because so far it's just a **** slug fest to even climb RR to eventually get the gear/extra talent points to even compete.
Re: WH and WE steath 30 seconds again
Thats a bigger problem with the gear gap in this game. the difference between conq and vanquisher was minimal. invader was a decent step up when it was introduced. sov/warlord is a huge jump in power in this game and was something that was pointed out when it was released. trust me, there is a huge difference in the amount of damage you can take/absorb if you're BIS WH.cmraz wrote: ↑Sat Jul 30, 2022 1:03 am So I'm 40/35 in Ruin gear... Without the tactic bug, or "regen build." I literally get hit back to back crits by sorcs for 2500+ a pop and dead.
I can open up and dump everything on any healer and do literally 0 dmg while I'm kited and killed by a single dot.
We have no dot cleanse...
We get parried 100% of the time by the Destro tank trains or the 5 billion absorb buffs they have. By the time you Sever Blessing any kind of defense, you're dead because tanks can hit for 1200+ while my ramp up to a 5 accusation Absolution burst and spam barely hits for over 400.
The issue is not WH and WE...
The ones that wreck your **** are probably RR80+ with full BIS gear.
Me on the flip side. I'm lucky if I can damage anyone before getting 2 shot as soon as I pop from stealth and detaunt/shroud or RB.
If it weren't for Dragon Gun and BBoP, I would not have even attempted to even get to CR40, because so far it's just a **** slug fest to even climb RR to eventually get the gear/extra talent points to even compete.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
- facundo7777
- Posts: 402
Re: WH and WE steath 30 seconds again
What is the 5 tactic bug? I mean how to do that and whats the tactics?
Even if it is a bug isnt using it a exploit?
Even if it is a bug isnt using it a exploit?
Re: WH and WE steath 30 seconds again
All the WH/WE hate is because there are some egos being bruised here and it’s about people dying in game that are used to god mode with guard and heals. You have one or two die in your Zerg fest and you come to the forums and cry??
Let’s be clear that this is not about marauding bands of WHs that are so effective that they are pushing zones to the city or killing 24 people in game with aoe pull and spamming till everything is dead. This is about sweaty groups that are used to running around a game in a six man dominating two to three times their numbers losing their guarded pet dps or healer every now and then and then they either don’t want to come out and play unless the deck is stacked in their favor or they cry on the forums for nerfs.
The suggestions made in these posts are ridiculous while still having broken pulls, AMs and Shamans that are out of control and not to mention sorcs and BWs that can time stamp you. Every class brings something to the table that makes them unique and you want to basically gut the class.
Before you cry more about this version of the class my 80 and 100 WH did twice the damage and 90% of the people I opened on didn’t get up from the KD and people knew the class was meant to be a cannon. You can bring any dps class in the game and if you assist one person with five or six in BIS gear that person with die instantly without heals and cc. the problem is you don’t like the fact that you may lose one or two since you can’t see it coming which is what makes the class unique. The same thing was done on live with 30 second timers it’s just here some times you need to bring some friends along to kill the ones that need to be reminded it’s just a game and you die every now and then which is exactly what you do in whatever makeup your group has whether its a six man or WB.
Let’s be clear that this is not about marauding bands of WHs that are so effective that they are pushing zones to the city or killing 24 people in game with aoe pull and spamming till everything is dead. This is about sweaty groups that are used to running around a game in a six man dominating two to three times their numbers losing their guarded pet dps or healer every now and then and then they either don’t want to come out and play unless the deck is stacked in their favor or they cry on the forums for nerfs.
The suggestions made in these posts are ridiculous while still having broken pulls, AMs and Shamans that are out of control and not to mention sorcs and BWs that can time stamp you. Every class brings something to the table that makes them unique and you want to basically gut the class.
Before you cry more about this version of the class my 80 and 100 WH did twice the damage and 90% of the people I opened on didn’t get up from the KD and people knew the class was meant to be a cannon. You can bring any dps class in the game and if you assist one person with five or six in BIS gear that person with die instantly without heals and cc. the problem is you don’t like the fact that you may lose one or two since you can’t see it coming which is what makes the class unique. The same thing was done on live with 30 second timers it’s just here some times you need to bring some friends along to kill the ones that need to be reminded it’s just a game and you die every now and then which is exactly what you do in whatever makeup your group has whether its a six man or WB.
Re: WH and WE steath 30 seconds again
Here is the bug tracker for the "5 tactic bug" Sanctified bullets stays enabled if removed after combat ends. It was supposedly fixed on 7/7 but is now reopened so... I dunnofacundo7777 wrote: ↑Sat Jul 30, 2022 7:19 am What is the 5 tactic bug? I mean how to do that and whats the tactics?
Even if it is a bug isnt using it a exploit?
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Re: WH and WE steath 30 seconds again
Overall they are fine. Only big change I think needs readjusting is the un defendable daggers for WE’s. Rest is fine.
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Re: WH and WE steath 30 seconds again
A lot of classes can bug it out and play with 5 tactic slots.
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