Proposal: Remove guild requirement for spawning a ram.
Why: If this is to stop Joe Noob spawning a dozen rams, it seems like it is taking a hammer to crack a nut.
Guild requirement for ram
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: Guild requirement for ram
Proposal, join a guild. You don't have to interact with the people in it, just join one and voila, ram. It's to stop noobs spawning rams but to also give guilds priority in spawning it as that usually means the guild is there in force and can coordinate and support a siege (plus it's a reward for leveling a guild and working with other ppl). Pugs tend to fail at this, especially Vs guild warbands.BeautfulToad wrote: ↑Fri Dec 09, 2022 9:39 am Proposal: Remove guild requirement for spawning a ram.
Why: If this is to stop Joe Noob spawning a dozen rams, it seems like it is taking a hammer to crack a nut.
Spoiler:
Re: Guild requirement for ram
Just what RoR needs - to make more faux pas of modern MMOs and encourage more gameplay routes that skirt grouping in favour of individuality, always ends well
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