The female DoK's backward moves with a shield or chalice cause his jaw to bug. Moving forward with a shield or chalice causes his eyes to bug. On the other hand, movements with only a one-handed weapon are not bugged, nor are movements with two weapons. I therefore make the proposal to replace the buggy animations with those that are not.
(by the way the problem also arises for the black guards and for male)
EDIT : " combat standing position " (I don't know how can I name it) is bug too with " Brrrrrrrrrrrrrrrrrrrrrrrrrrrrruuuuuuuuuuuuuuuuuuuuuuuuuuuuuh " face
[Suggestion] DoK animation [F]
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Before posting on this forum, be sure to read the Terms of Use
Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
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Re: [Suggestion] DoK animation [F]
This is actually a bug and was not always the case . However a patch (long long ago) broke it.
Re: [Suggestion] DoK animation [F]
It's the same here? https://github.com/WarEmu/WarBugs/issues/19745
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