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Make Oppressing Blows a core 2H ability

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Culexus
Posts: 232

Re: Make Oppressing Blows a core 2H ability

Post#21 » Wed Feb 12, 2025 7:55 pm

Skullgrin wrote: Wed Feb 12, 2025 6:17 pm
Culexus wrote: Wed Feb 12, 2025 6:06 pm Just to confirm what you're proposing here OP, are you saying that the crit tactics each tank class has should be consolidated into a single core tactic shared across all tanks, which would be +15% crit if wielding a great weapon?

Exactly.

It's not a bad idea. It certainly would be a buff to 2h tanks, replacing their existing conditionals for the +crit with a single conditional of wielding a great weapon. This has always been the strongest conditional, as although the others can be used whilst SnB, it's a very rare setup where one would use it for a SnB build, where it's almost always taken in a 2h build, making the conditional basically just doing what you're already doing. The other tactics have conditionals that result in some abilities gaining no crit at all as the conditional hasn't been met, whilst this one is always on for all abilities at all times. It would of course mean that the tactic would lose the spirit damage on the channel, which would be a nerf to Chosen, but that could always be incorporated in some other way.

With all that being said, I still prefer how it's done currently. Although it would be a power boost to tanks across the board, it would come at the cost of the individuality and flavor of those classes. I personally much prefer to see classes have stuff tied to their respective mechanics, playstyle, and lore. Provided it's done correctly or course.

For example, If they ever make auras an actual mechanic, I'd love to see the tactic changed to have it interact with the aura system and have the auras be the conditional rather than the great weapon. Something like +5% crit per active aura. Similar to how power of the gods works now.
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rrrutsss
Posts: 215

Re: Make Oppressing Blows a core 2H ability

Post#22 » Wed Feb 12, 2025 8:51 pm

Who has complained when ?
The 3 tactics you mentioned are not mandatory in any style of play.

All classes are forced in to 2 tactics at least from the get go.
Other 2 are situational.
And thats for ALL classes.

You want extra dps then lose some survivability thats it.
Adding flat out +15 crit to all 2h tanks is just insane.

Only tank that needs crit tactic is knight.
And again TACTIC not flat crit increase just for rocking a 2h.

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Keula
Posts: 117

Re: Make Oppressing Blows a core 2H ability

Post#23 » Wed Feb 12, 2025 11:37 pm

Skullgrin wrote: Wed Feb 12, 2025 6:16 pm Hastened Dismissal is a preferred tactic ONLY when playing a Sword and Board tank in an organized Warband/6 man. The last thing you want to do as a DPS hybrid is knock an opponent away where you can't perform your main job as a DPS, which is to kill them. If you are playing this way as a 2H DPS, you're doing it wrong.
Huh??? If you're playing 2H and don't have that tactic slotted, you're just trolling, as it's the best tactic the class has and the only must have. If you're talking about solo, no1 cares, a solo chosen gameplay isn't what the game is balance around.

Also just asking for flat 15% crit buff for all 2H tanks for free with 0 downside is just insane and i don't really see why/how/when you came to this conclusion at all. Should we also just give other random % bonuses to everyone because they feel like it while at it? If you want big damage and be a dps, play a dps.
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Zxul
Posts: 1890

Re: Make Oppressing Blows a core 2H ability

Post#24 » Thu Feb 13, 2025 12:13 am

Keula wrote: Wed Feb 12, 2025 11:37 pm
Skullgrin wrote: Wed Feb 12, 2025 6:16 pm Hastened Dismissal is a preferred tactic ONLY when playing a Sword and Board tank in an organized Warband/6 man. The last thing you want to do as a DPS hybrid is knock an opponent away where you can't perform your main job as a DPS, which is to kill them. If you are playing this way as a 2H DPS, you're doing it wrong.
Huh??? If you're playing 2H and don't have that tactic slotted, you're just trolling, as it's the best tactic the class has and the only must have. If you're talking about solo, no1 cares, a solo chosen gameplay isn't what the game is balance around.
Actually we all care, since we all solo, but nice try.
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mazi761111
Posts: 224

Re: Make Oppressing Blows a core 2H ability

Post#25 » Thu Feb 13, 2025 12:19 am

Many people don’t read the content now? . . Then some people tell an old choosen who has been playing for ten years what to do. Hahaha It's so funny
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Dackjanielz
Posts: 321

Re: Make Oppressing Blows a core 2H ability

Post#26 » Thu Feb 13, 2025 9:10 am

To my knowledge chosen does just fine with damage and solo from what ive experienced.

Knight has neither, but that's fine, he's defensive in design n that's good too.

This proposal sounds rather OP to me

Farrul
Posts: 536

Re: Make Oppressing Blows a core 2H ability

Post#27 » Thu Feb 13, 2025 10:27 am

Skullgrin wrote: Tue Feb 11, 2025 9:40 pmOne of the many complaints I have heard over the years regarding Chosen is how in 2H spec you are basically forced into using 3 tactics in order to be viable. The first is Flawless Armor (-10% to be crit), the second is Rugged (+160 toughness) and the third is Oppressing Blows (+15% to crit, spirit damage for the channeled ability).

My proposal is that Oppressing Blows should be made a core ability for all tanks with a Greatweapon, the same way that wielding a shield gives the ability to block. This would not only buff some of the tanks that have sub-par damage (thinking of Knights), but it would also free up a tactic slot so that Chosen players would have more variety in play-styles.

I don't think you need flawless armor to be viable as Chosen, futile strike IV is still very strong and crits have been so nerfed in RoR. Imho Rugged, one can play without it but it won't be optimal, if they want to free up a tactic slot this is the one to make baseline.

Kotbs does indeed have total crap damage, but your proposal would do little for kotbs 2H viabily since they're basically physical based but lack the basic tool to remove a flat amount of armor. The myrmidas channel ability still sucks so much and overall poor scaling. +15 crit wouldn't do much when the core design (elemental conversion) has been messed up.

There are other warhammer servers( i believe the russian one if im not mistaken) which has the original Age of reckoning tree with mighty soul, so much better and this is what the kotbs needs to have back.

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