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ICONIC!

Get organized here and slay that monster, or challenge your enemy to an epic battle on the battlefield.
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peterthepan3
Posts: 6509

Re: ICONIC!

Post#51 » Sat Mar 10, 2018 7:35 pm

Unstoppable1776 wrote:but fair is fair. we are 1:1

No, we are not. We are 2-0. We had two kills in EC; you had 0. We had 16 kills in Isha; you had 0.

Noone in the 6v6 community plays for objectives. Those who are do are a joke. By all means, put a flag pole up your ass to your heart's content in Blood of the Black Cairn, or Reikland Factory: but in Isha, if you want any semblance of respect in the community, you should start playing accordingly. If you want to play 6v6, start to move your ass away from flags and objectives, and learn how to PvP. Cheers.

It's funny because I said on comms straight away to rush for the flag, anticipating the sorta play you'd go for.

The next time we fight will be in open RvR for a real 6v6, and we shall see how you fare without a flag to go to.
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Scrilian
Posts: 1570

Re: ICONIC!

Post#52 » Sat Mar 10, 2018 8:08 pm

>this whole thread
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Next fight when? :V
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Darosh
Banned
Posts: 1197

Re: ICONIC!

Post#53 » Sat Mar 10, 2018 8:36 pm

See spoiler in signature, gief fight ~ stream it, plox.
More drama, more banter.

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shaggyboomboom
Posts: 1230

Re: ICONIC!

Post#54 » Sat Mar 10, 2018 8:43 pm

I love how Jimson aka the best chosen in game was using aoe stagger all the time. Quality play.
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rmpl
Posts: 766

Re: ICONIC!

Post#55 » Sat Mar 10, 2018 8:58 pm

dirnsterer wrote:
rmpl wrote:6v6s are decided by kills not objective points, 2 kills>0 kills :roll:
I would say it is decided if you manage to wipe the others. But then again I only did some set open world 6vs6's during live, maybe scenarios just need for it to hang at that kill count though.
Honestly the scene is so small you rarely get to full wipe the opposite team. Most of the time you get 2-3 kills and you restart the fight (winning side lets the enemy regroup) because both sides know it's impossible to come back from losing 2 players against a competent premade,it's a snowball fight after +2 kills so the fight resets to save time.

To fully wipe the enemy team you'd need to outplay them heavily.

Tankbeardz
Posts: 627

Re: ICONIC!

Post#56 » Sat Mar 10, 2018 9:14 pm

Where is this 6v6 scene you speak of Peter? lol

Just the comments in this thread show that there is no such thing here.

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Stickzy
Game Artist
Posts: 240

Re: ICONIC!

Post#57 » Sat Mar 10, 2018 9:22 pm

"Popcorn and cola"

Classic war topic. Nothing has changed since live servers, cute :oops:

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Fallenkezef
Posts: 1483

Re: ICONIC!

Post#58 » Sat Mar 10, 2018 11:36 pm

Stickzy wrote:"Popcorn and cola"

Classic war topic. Nothing has changed since live servers, cute :oops:
The more things change, the more they stay the same
Alea iacta est

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Tamarlan
Posts: 209

Re: ICONIC!

Post#59 » Sun Mar 11, 2018 7:20 am

Good fight from both ... looking forward to watch the next one.
Halvar RP
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davispeed
Game Artist
Posts: 392

Re: ICONIC!

Post#60 » Sun Mar 11, 2018 7:27 am

shaggyboomboom wrote:I love how Jimson aka the best chosen in game was using aoe stagger all the time. Quality play.
So does Fisk with the single target stunt every 30ish sec! aka Whats your point?
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