6v6 SC leaderboard?

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shaggyboomboom
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Posts: 1068

Re: 6v6 SC leaderboard?

Post#21 » Thu Mar 15, 2018 9:59 am

Foltestik wrote:maybe they will start if they will be same leaderboards?
Apparently increasing the reward for winning from the normal 6 emblems to EIGHT WHOLESOME EMBLEMS last year was supposed to be enough, also Jono's recent (2 months ago?) was rejected. It's pretty clear the interest of the devs is not having at least a decent amount of 6 mans actively looking for fair fights. This thread is pointless as were the previous attempts of reviving the scene.
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Danord
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Re: 6v6 SC leaderboard?

Post#22 » Thu Mar 15, 2018 10:00 am

Server status atm = dead
Nothing to see move along.

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shaggyboomboom
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Re: 6v6 SC leaderboard?

Post#23 » Thu Mar 15, 2018 10:03 am

Danord wrote:Server status atm = dead
Nothing to see move along.
Pretty much, new "premades" don't even know how to play 6v6.

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peterthepan3
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Re: 6v6 SC leaderboard?

Post#24 » Thu Mar 15, 2018 10:21 am

Arelion wrote:Image

There you go.
Minimal effort just export the data to the leaderboard.

Obviously the KDR is what matters the most in a 6vs6 but for the sake of those who care about the points i'd even export the W/L ratio to see which guild probably fails to kill but manages to do a good job at capturing/holding the flag. I wouldn't let it influence the ranking though.

To honor the top 3 dps / heal i'd export that too. Tank play can't be compared on a board as you can't tell who does the best job at guard and cc with numbers.

Of course only the kills/deaths happened in EC/CW matters for all 3 charts.

this would be perfect and (probably) not too hard to achieve.

personally I would not have flag-based 'wins' count, and only kills, so as to accurately ascertain the top dogs in 6v6 PvP at any given time.

I would also suggest removing the objective from Isha and the wc guards if such a thing were ever implemented, as well as implement wall in EC. these are the 6v6 scenarios, people overwhelmingly voted in support of wall, and if such a leaderboard were to be implemented then the scenarios used would need to be finetuned so as to remove any cheese dictating a 'win'. To the best of my knowledge, the devs have no plans with EC so it seems a very small thing to implement a wall if the people who utilise this map request it kindly :P

note: all of the above is said assuming devs find themselves with time to dabble in OP suggestion. naturally I understand and respect that other things take priority.
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Natherul
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Re: 6v6 SC leaderboard?

Post#25 » Thu Mar 15, 2018 11:44 am

Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.
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Unstoppable1776
Posts: 262

Re: 6v6 SC leaderboard?

Post#26 » Thu Mar 15, 2018 11:48 am

Also a leaderboard would make premades Q for the 6v6 sc more leaving the poor little pugs alone
Image

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Unstoppable1776
Posts: 262

Re: 6v6 SC leaderboard?

Post#27 » Thu Mar 15, 2018 11:53 am

Natherul wrote:
Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.
I respect this answer a lot more than the intial post. Thank you. Keep in mind, NA is all about 6 mans...the population isn’t big like EU so it’s nice to have something for NA time. I don’t want to be 80 and done I want to be 80 and create a solid group
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Aurandilaz
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Re: 6v6 SC leaderboard?

Post#28 » Thu Mar 15, 2018 12:00 pm

Natherul wrote:
Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.
Somewhat on the tangent, since we can have Armory display people by class/renown/level/name, would it be possible to add oRvR kills there or some generic K/D ratio? I don't know if that will somehow give people carrot to somehow try top each other, but would be nice to know, so you can maybe try compete against others instead of getting super bored at 80 and rerolling.

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Unstoppable1776
Posts: 262

Re: 6v6 SC leaderboard?

Post#29 » Thu Mar 15, 2018 12:01 pm

But personally I would only want the data to show the guild name and not individual people. And it only records it if all 6 people are from the same guild.

Like example
W. L
#1 ICONIC 55. 0
#2 Zaxxed. 35. 6
.
.
.
#78 Fusion. 2. 85
Image

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szejoza
Posts: 635

Re: 6v6 SC leaderboard?

Post#30 » Thu Mar 15, 2018 12:11 pm

Unstoppable1776 wrote: Like example
W. L
#1 ICONIC 55. 0
#2 Zaxxed. 35. 6
.
.
.
#78 Fusion. 2. 85
wow, you are really trying to bring unnecessary toxicity everywhere you go
hhhhhmmmmpfffff
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