Announcement for the community about log in issues
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Re: Announcement for the community about log in issues
It's got nothing to do with that. The issue is related to some code I was trying to collate packet buffers rather than having a Send call for each individually. Must have screwed up somewhere, as some people could log in and play fine whereas others were unable to.
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Re: Announcement for the community about log in issues
Good to know ;p
Re: Announcement for the community about log in issues
I don't know if you guys fixed the issue yet, but I am still unable to login on my character, I tried the /stuck thing but nothing happened and I have to close the game to try again. I have yet to successfully login to the game, so is there any other suggestions that might help or should I just wait. Again I don't know if you guys have even fixed the problem yet. Thanks
Re: Announcement for the community about log in issues
Working perfectly now, thanks, have a good evening.
Kanzen, Knight of the blasing sun / Demonthyr, chosen of the dark gods
- catholicism198
- Posts: 1092
Re: Announcement for the community about log in issues
Is this still happening to people? Every time I log on I get booted after instantly or after a few seconds and then can't connect again for a while.....
nvm- server is just unstable right now.
nvm- server is just unstable right now.
- frankystein65
- Posts: 36
Re: Announcement for the community about log in issues
I have not been able to log in since the server came back. I have deleted old versions of the game and re downloaded new versions of the game and client. I have changed my PW and still get an error telling me that access to my account for the game is denied. :/
Re: Announcement for the community about log in issues
Show the error you are getting. It would appear to me like the "unauthorised access to war.exe" error.
Please confirm.
Please confirm.
Re: Announcement for the community about log in issues
I figured out my error. I believe it has to do with being a guild leader. The very rare time I was able to login I switched my toon from being guild leader to an alt toon. Now I can login the first attempt every time. The alt assign also now does not seem to have any login issues. What has started to happen that may or may not be related is that our guild page is no longer displaying the full roster all the time. We cannot see who's in game or even part of the guild. The page only shows your toon. Anyway my login issue appear to be solved.
Neutrino
Neutrino
Home of Warhammer Drow "Old School"!
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- frankystein65
- Posts: 36
Re: Announcement for the community about log in issues
Error starting: System.UnauthorizedAccessException: Access to the path 'C:\Users\FrankyStein\Desktop\Warhammer Online - Age of Reckoning\WAR.exe' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at RoRLauncher.Client.patchExe()
at RoRLauncher.Client.Handle(PacketIn packet)
this is what I'm getting
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at RoRLauncher.Client.patchExe()
at RoRLauncher.Client.Handle(PacketIn packet)
this is what I'm getting
Re: Announcement for the community about log in issues
Wrong forum to post in. Post all technical issues on the tech support forum; client troubleshooting topic here: viewtopic.php?f=4&t=1165
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