Balance Discussion forums are now Open

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wargrimnir
Head Game Master
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Balance Discussion forums are now Open

Post#1 » Wed May 17, 2017 12:21 am

Gerv will be re-taking lead of the Balance Forums, he is responsible for addressing proposals and moving them to discussions if they are deemed worth pursuing.

Torquemadra will generally be the one implementing the changes, as he has the most complete knowledge of the ability mechanics and what is possible to change at this time. Developers will be involved as needed to provide underlying mechanics to any changes that require them.

As a reminder for players wishing to pursue balance threads, these forums are strictly moderated. Stay on topic, present evidence, and avoid any personal attacks or biases. Posts must be made in competent English. As a refresher on what is expected of new Proposals in the balance forums, the following is still in full effect.

Azarael wrote:This subforum allows topics to be made but not replied to, and is a vetting area for moderators.

This forum is for class/archetype/combat proposals ONLY.

The rules within this post must be read before posting within this subforum. In particular, not following the prescribed format will now result in an immediate decline due to failure to read the rules. This topic will serve as an example of one that follows the formatting rules.

A note about Experimental Mode:

  • When making a proposal based on a class that has an experimental mode active on the server, you must accomodate for changes within that experimental mode as if they were an actual part of the class.

Topics formatted appropriately and supplying evidence for a particular viewpoint should be moved to Discussion regardless of the moderators' personal opinion about the topic. Their role is only to ensure that the likes "omfg sorc op pls nerf" don't make it to a discussion. If rejecting a topic, a post should be made.

Moderators are entitled to delay moving a topic if doing so would overwhelm the Discussions forum and their capacity to moderate it. When this happens, they should advise of it.

Both our ability to make changes and the scope of issues we're willing to address are restricted at this time, as the path we have set out within the balance forum's rules is still the one that we intend to follow. If I am unwilling to act on something because we don't have enough power over the client or because it would conflict too much with the spirit under which that path was proposed, I will tell you why that is.

lilsabin
Posts: 612

Re: Balance Discussion forums are now Open

Post#2 » Wed May 17, 2017 3:06 am

thanx a lot DEVS.

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DefinitelyNotWingz
Posts: 286

Re: Balance Discussion forums are now Open

Post#3 » Wed May 17, 2017 4:37 am

Does it make sense to make a balance proposal for a class that was once supposed to receive a full overhaul? (wp,dok, kobs,chosen)

Not that someone makes a lot of effort and the proposal gets rejected for "this class needs to change completely".
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Tesq
Posts: 3341

Re: Balance Discussion forums are now Open

Post#4 » Wed May 17, 2017 7:39 am

does some discussion which are still waiting for a decision from the dev team will get an answer?
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roadkillrobin
Posts: 1942

Re: Balance Discussion forums are now Open

Post#5 » Wed May 17, 2017 7:43 am

Are we talking strictly about class ballance changes acording to the internal/external ballance here or Mastery concepts aswell? I think theres a couple of classes thats in need of pretty severe conceptional Mastery changes.
Modimor r40 rr61 DoK
Blokka r40 rr50 BO
Narfzon r40 rr49 Shaman
Pharagax 40 rr42 Choppa
Numenon r40 rr48 Zealot
Phenomenon r40 rr47 Chosen

Warband Composition/Archetype Leader: Healer Officer of Phalanx

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Gerv
Game Master
Posts: 671

Re: Balance Discussion forums are now Open

Post#6 » Wed May 17, 2017 7:48 am

roadkillrobin wrote:Are we talking strictly about class ballance changes acording to the internal/external ballance here or Mastery concepts aswell? I think theres a couple of classes thats in need of pretty severe conceptional Mastery changes.


Class balance within the parameters of the following: at the moment we do not have the capability to move tactics and abilities from one mastery tree to another, only replace mastery tree tactics with core tactics or tactics loaded in the client, furthermore we still don't have the ability to edit tooltips on tactics or abilities.

Tesq wrote:does some discussion which are still waiting for a decision from the dev team will get an answer?


Yes, slowly though, as time allows I plan to vet through the "pending final review" changes that are relevant and within our capabilities to address in an effective manner.
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roadkillrobin
Posts: 1942

Re: Balance Discussion forums are now Open

Post#7 » Wed May 17, 2017 8:06 am

Gerv wrote:
Class balance within the parameters of the following: at the moment we do not have the capability to move tactics and abilities from one mastery tree to another, only replace mastery tree tactics with core tactics or tactics loaded in the client, furthermore we still don't have the ability to edit tooltips on tactics or abilities.


But you're able to completly change tactics or abillities right? Seeing as Get Down! Aand Waaagh Frenzy seems to be completly redesigned.
Modimor r40 rr61 DoK
Blokka r40 rr50 BO
Narfzon r40 rr49 Shaman
Pharagax 40 rr42 Choppa
Numenon r40 rr48 Zealot
Phenomenon r40 rr47 Chosen

Warband Composition/Archetype Leader: Healer Officer of Phalanx

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altharion1
Posts: 185

Re: Balance Discussion forums are now Open

Post#8 » Wed May 17, 2017 8:24 am

The balance forums (in their current format) are kind of a waste of time. 20 pages of arguing and random suggestions. Then the devs come out of no where with a change that know one had discussed or considered.

Wouldn't a better way of doing it be for us to highlight serious balance issues. Then the devs come back with some ideas/proposals for possible/implementable changes for us to debate and/or vote on?

As ultimately its the Devs opinions and ideas on what they want to change and what is possible to change.
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anarchypark
Posts: 282

Re: Balance Discussion forums are now Open

Post#9 » Wed May 17, 2017 10:06 am

maybe one balance discussion at a time?
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Aurandilaz
Posts: 669

Re: Balance Discussion forums are now Open

Post#10 » Wed May 17, 2017 10:20 am

So any chance of getting WL nerfed? Or would any evidence be swept aside as usual based on the victim "having l2p issues" or not deserving to survive the 3 sec KD?

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