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Balance Discussion forums are now Open

Posted: Wed May 17, 2017 12:21 am
by wargrimnir
Gerv will be re-taking lead of the Balance Forums, he is responsible for addressing proposals and moving them to discussions if they are deemed worth pursuing.

Torquemadra will generally be the one implementing the changes, as he has the most complete knowledge of the ability mechanics and what is possible to change at this time. Developers will be involved as needed to provide underlying mechanics to any changes that require them.

As a reminder for players wishing to pursue balance threads, these forums are strictly moderated. Stay on topic, present evidence, and avoid any personal attacks or biases. Posts must be made in competent English. As a refresher on what is expected of new Proposals in the balance forums, the following is still in full effect.
Azarael wrote:This subforum allows topics to be made but not replied to, and is a vetting area for moderators.

This forum is for class/archetype/combat proposals ONLY.

The rules within this post must be read before posting within this subforum. In particular, not following the prescribed format will now result in an immediate decline due to failure to read the rules. This topic will serve as an example of one that follows the formatting rules.

A note about Experimental Mode:
  • When making a proposal based on a class that has an experimental mode active on the server, you must accomodate for changes within that experimental mode as if they were an actual part of the class.
Topics formatted appropriately and supplying evidence for a particular viewpoint should be moved to Discussion regardless of the moderators' personal opinion about the topic. Their role is only to ensure that the likes "omfg sorc op pls nerf" don't make it to a discussion. If rejecting a topic, a post should be made.

Moderators are entitled to delay moving a topic if doing so would overwhelm the Discussions forum and their capacity to moderate it. When this happens, they should advise of it.

Both our ability to make changes and the scope of issues we're willing to address are restricted at this time, as the path we have set out within the balance forum's rules is still the one that we intend to follow. If I am unwilling to act on something because we don't have enough power over the client or because it would conflict too much with the spirit under which that path was proposed, I will tell you why that is.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 3:06 am
by lilsabin
thanx a lot DEVS.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 4:37 am
by DefinitelyNotWingz
Does it make sense to make a balance proposal for a class that was once supposed to receive a full overhaul? (wp,dok, kobs,chosen)

Not that someone makes a lot of effort and the proposal gets rejected for "this class needs to change completely".

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 7:39 am
by Tesq
does some discussion which are still waiting for a decision from the dev team will get an answer?

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 7:43 am
by roadkillrobin
Are we talking strictly about class ballance changes acording to the internal/external ballance here or Mastery concepts aswell? I think theres a couple of classes thats in need of pretty severe conceptional Mastery changes.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 7:48 am
by Gerv
roadkillrobin wrote:Are we talking strictly about class ballance changes acording to the internal/external ballance here or Mastery concepts aswell? I think theres a couple of classes thats in need of pretty severe conceptional Mastery changes.
Class balance within the parameters of the following: at the moment we do not have the capability to move tactics and abilities from one mastery tree to another, only replace mastery tree tactics with core tactics or tactics loaded in the client, furthermore we still don't have the ability to edit tooltips on tactics or abilities.
Tesq wrote:does some discussion which are still waiting for a decision from the dev team will get an answer?
Yes, slowly though, as time allows I plan to vet through the "pending final review" changes that are relevant and within our capabilities to address in an effective manner.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 8:06 am
by roadkillrobin
Gerv wrote:
Class balance within the parameters of the following: at the moment we do not have the capability to move tactics and abilities from one mastery tree to another, only replace mastery tree tactics with core tactics or tactics loaded in the client, furthermore we still don't have the ability to edit tooltips on tactics or abilities.
But you're able to completly change tactics or abillities right? Seeing as Get Down! Aand Waaagh Frenzy seems to be completly redesigned.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 8:24 am
by altharion1
The balance forums (in their current format) are kind of a waste of time. 20 pages of arguing and random suggestions. Then the devs come out of no where with a change that know one had discussed or considered.

Wouldn't a better way of doing it be for us to highlight serious balance issues. Then the devs come back with some ideas/proposals for possible/implementable changes for us to debate and/or vote on?

As ultimately its the Devs opinions and ideas on what they want to change and what is possible to change.

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 10:06 am
by anarchypark
maybe one balance discussion at a time?

Re: Balance Discussion forums are now Open

Posted: Wed May 17, 2017 10:20 am
by Aurandilaz
So any chance of getting WL nerfed? Or would any evidence be swept aside as usual based on the victim "having l2p issues" or not deserving to survive the 3 sec KD?